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Cleanup: remove eplicit constructors and unused member variable
Remove the explicit constructor in DiveComputerNode: Just use classical C-style struct initialization. Moreover, remove the empty constructor and destructor of DiveComputerList. The variable DiveComputerList::dcWorkingMap was unused. Remove. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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2 changed files with 1 additions and 15 deletions
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@ -5,14 +5,6 @@
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DiveComputerList dcList;
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DiveComputerList::DiveComputerList()
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{
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}
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DiveComputerList::~DiveComputerList()
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{
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}
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bool DiveComputerNode::operator==(const DiveComputerNode &a) const
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{
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return model == a.model &&
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@ -89,8 +81,7 @@ void DiveComputerList::addDC(QString m, uint32_t d, QString n, QString s, QStrin
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dcMap.remove(m, *existNode);
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}
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DiveComputerNode newNode(m, d, s, f, n);
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dcMap.insert(m, newNode);
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dcMap.insert(m, { m, d, s, f, n });
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}
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extern "C" void create_device_node(const char *model, uint32_t deviceid, const char *serial, const char *firmware, const char *nickname)
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@ -8,8 +8,6 @@
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class DiveComputerNode {
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public:
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DiveComputerNode(QString m, uint32_t d, QString s, QString f, QString n)
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: model(m), deviceId(d), serialNumber(s), firmware(f), nickName(n) {};
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bool operator==(const DiveComputerNode &a) const;
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bool operator!=(const DiveComputerNode &a) const;
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bool changesValues(const DiveComputerNode &b) const;
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@ -23,15 +21,12 @@ public:
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class DiveComputerList {
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public:
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DiveComputerList();
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~DiveComputerList();
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const DiveComputerNode *getExact(const QString &m, uint32_t d);
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const DiveComputerNode *get(const QString &m);
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void addDC(QString m, uint32_t d, QString n = QString(), QString s = QString(), QString f = QString());
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DiveComputerNode matchDC(const QString &m, uint32_t d);
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DiveComputerNode matchModel(const QString &m);
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QMultiMap<QString, DiveComputerNode> dcMap;
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QMultiMap<QString, DiveComputerNode> dcWorkingMap;
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};
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extern DiveComputerList dcList;
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