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Make report_error() reentrant
Remove the global error buffer and pass the error string directly to the frontend. The frontend is then responsible for accumulating errors. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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4 changed files with 17 additions and 34 deletions
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@ -719,7 +719,7 @@ extern "C" {
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extern int report_error(const char *fmt, ...);
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extern int report_error(const char *fmt, ...);
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extern const char *get_error_string(void);
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extern const char *get_error_string(void);
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extern void set_error_cb(void(*cb)(void));
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extern void set_error_cb(void(*cb)(char *)); // Callback takes ownership of passed string
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extern struct dive *find_dive_including(timestamp_t when);
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extern struct dive *find_dive_including(timestamp_t when);
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extern bool dive_within_time_range(struct dive *dive, timestamp_t when, timestamp_t offset);
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extern bool dive_within_time_range(struct dive *dive, timestamp_t when, timestamp_t offset);
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@ -8,43 +8,23 @@
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#define VA_BUF(b, fmt) do { va_list args; va_start(args, fmt); put_vformat(b, fmt, args); va_end(args); } while (0)
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#define VA_BUF(b, fmt) do { va_list args; va_start(args, fmt); put_vformat(b, fmt, args); va_end(args); } while (0)
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static struct membuffer error_string_buffer = { 0 };
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static void (*error_cb)(char *) = NULL;
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static void (*error_cb)(void) = NULL;
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/*
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* Note that the act of "getting" the error string
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* buffer doesn't de-allocate the buffer, but it does
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* set the buffer length to zero, so that any future
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* error reports will overwrite the string rather than
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* append to it.
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*/
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const char *get_error_string(void)
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{
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const char *str;
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if (!error_string_buffer.len)
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return "";
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str = mb_cstring(&error_string_buffer);
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error_string_buffer.len = 0;
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return str;
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}
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int report_error(const char *fmt, ...)
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int report_error(const char *fmt, ...)
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{
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{
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struct membuffer *buf = &error_string_buffer;
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struct membuffer buf = { 0 };
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/* Previous unprinted errors? Add a newline in between */
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/* if there is no error callback registered, don't produce errors */
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if (buf->len)
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if (!error_cb)
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put_bytes(buf, "\n", 1);
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return -1;
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VA_BUF(buf, fmt);
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mb_cstring(buf);
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/* if an error callback is registered, call it */
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VA_BUF(&buf, fmt);
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if (error_cb)
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mb_cstring(&buf);
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error_cb();
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error_cb(detach_buffer(&buf));
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return -1;
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return -1;
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}
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}
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void set_error_cb(void(*cb)(void)) {
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void set_error_cb(void(*cb)(char *)) {
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error_cb = cb;
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error_cb = cb;
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}
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}
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@ -89,9 +89,11 @@ extern "C" int updateProgress(const char *text)
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MainWindow *MainWindow::m_Instance = NULL;
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MainWindow *MainWindow::m_Instance = NULL;
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extern "C" void showErrorFromC()
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extern "C" void showErrorFromC(char *buf)
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{
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{
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emit MainWindow::instance()->showError(get_error_string());
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QString error(buf);
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free(buf);
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emit MainWindow::instance()->showError(error);
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}
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}
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MainWindow::MainWindow() : QMainWindow(),
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MainWindow::MainWindow() : QMainWindow(),
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@ -36,11 +36,12 @@ QMLManager *QMLManager::m_instance = NULL;
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#define NOCLOUD_LOCALSTORAGE format_string("%s/cloudstorage/localrepo[master]", system_default_directory())
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#define NOCLOUD_LOCALSTORAGE format_string("%s/cloudstorage/localrepo[master]", system_default_directory())
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extern "C" void showErrorFromC()
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extern "C" void showErrorFromC(char *buf)
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{
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{
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QString error(buf);
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free(buf);
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// By using invokeMethod with Qt:AutoConnection, the error string is safely
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// By using invokeMethod with Qt:AutoConnection, the error string is safely
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// transported across thread boundaries, if not called from the UI thread.
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// transported across thread boundaries, if not called from the UI thread.
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QString error(get_error_string());
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QMetaObject::invokeMethod(QMLManager::instance(), "registerError", Qt::AutoConnection, Q_ARG(QString, error));
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QMetaObject::invokeMethod(QMLManager::instance(), "registerError", Qt::AutoConnection, Q_ARG(QString, error));
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}
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}
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