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Consistent variable names in UndoCommands class
Implements a uniform variable naming scheme in the undocommands class. Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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2 changed files with 21 additions and 22 deletions
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@ -2,18 +2,18 @@
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#include "mainwindow.h"
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#include "mainwindow.h"
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#include "divelist.h"
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#include "divelist.h"
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UndoDeleteDive::UndoDeleteDive(QList<dive *> diveList)
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UndoDeleteDive::UndoDeleteDive(QList<dive *> deletedDives)
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: diveList(deletedDives)
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{
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{
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dives = diveList;
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setText("delete dive");
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setText("delete dive");
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if (dives.count() > 1)
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if (diveList.count() > 1)
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setText(QString("delete %1 dives").arg(QString::number(dives.count())));
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setText(QString("delete %1 dives").arg(QString::number(diveList.count())));
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}
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}
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void UndoDeleteDive::undo()
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void UndoDeleteDive::undo()
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{
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{
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for (int i = 0; i < dives.count(); i++)
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for (int i = 0; i < diveList.count(); i++)
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record_dive(dives.at(i));
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record_dive(diveList.at(i));
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mark_divelist_changed(true);
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mark_divelist_changed(true);
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MainWindow::instance()->refreshDisplay();
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MainWindow::instance()->refreshDisplay();
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}
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}
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@ -21,32 +21,31 @@ void UndoDeleteDive::undo()
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void UndoDeleteDive::redo()
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void UndoDeleteDive::redo()
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{
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{
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QList<struct dive*> newList;
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QList<struct dive*> newList;
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for (int i = 0; i < dives.count(); i++) {
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for (int i = 0; i < diveList.count(); i++) {
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//make a copy of the dive before deleting it
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//make a copy of the dive before deleting it
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struct dive* d = alloc_dive();
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struct dive* d = alloc_dive();
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copy_dive(dives.at(i), d);
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copy_dive(diveList.at(i), d);
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newList.append(d);
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newList.append(d);
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//delete the dive
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//delete the dive
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delete_single_dive(get_divenr(dives.at(i)));
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delete_single_dive(get_divenr(diveList.at(i)));
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}
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}
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mark_divelist_changed(true);
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mark_divelist_changed(true);
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MainWindow::instance()->refreshDisplay();
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MainWindow::instance()->refreshDisplay();
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dives.clear();
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diveList.clear();
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dives = newList;
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diveList = newList;
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}
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}
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UndoShiftTime::UndoShiftTime(QList<int> diveList, int amount)
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UndoShiftTime::UndoShiftTime(QList<int> changedDives, int amount)
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: diveList(changedDives), timeChanged(amount)
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{
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{
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setText("shift time");
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setText("shift time");
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dives = diveList;
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timeChanged = amount;
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}
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}
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void UndoShiftTime::undo()
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void UndoShiftTime::undo()
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{
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{
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for (int i = 0; i < dives.count(); i++) {
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for (int i = 0; i < diveList.count(); i++) {
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struct dive* d = get_dive_by_uniq_id(dives.at(i));
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struct dive* d = get_dive_by_uniq_id(diveList.at(i));
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d->when -= timeChanged;
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d->when -= timeChanged;
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}
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}
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mark_divelist_changed(true);
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mark_divelist_changed(true);
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@ -55,8 +54,8 @@ void UndoShiftTime::undo()
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void UndoShiftTime::redo()
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void UndoShiftTime::redo()
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{
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{
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for (int i = 0; i < dives.count(); i++) {
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for (int i = 0; i < diveList.count(); i++) {
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struct dive* d = get_dive_by_uniq_id(dives.at(i));
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struct dive* d = get_dive_by_uniq_id(diveList.at(i));
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d->when += timeChanged;
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d->when += timeChanged;
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}
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}
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mark_divelist_changed(true);
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mark_divelist_changed(true);
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@ -7,22 +7,22 @@
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class UndoDeleteDive : public QUndoCommand {
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class UndoDeleteDive : public QUndoCommand {
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public:
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public:
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UndoDeleteDive(QList<struct dive*> diveList);
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UndoDeleteDive(QList<struct dive*> deletedDives);
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virtual void undo();
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virtual void undo();
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virtual void redo();
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virtual void redo();
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private:
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private:
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QList<struct dive*> dives;
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QList<struct dive*> diveList;
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};
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};
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class UndoShiftTime : public QUndoCommand {
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class UndoShiftTime : public QUndoCommand {
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public:
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public:
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UndoShiftTime(QList<int> diveList, int amount);
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UndoShiftTime(QList<int> changedDives, int amount);
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virtual void undo();
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virtual void undo();
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virtual void redo();
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virtual void redo();
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private:
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private:
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QList<int> dives;
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QList<int> diveList;
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int timeChanged;
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int timeChanged;
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};
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};
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