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Correctly update the dive when the user edits dive_site
We didn't correctly update the dive site as soon as the dive_site edit finished, and this time we are actually correctly updating things using signals instead of calling the mainwindow for everything. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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@ -63,6 +63,7 @@ public
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slots:
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void addCylinder_clicked();
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void addWeight_clicked();
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void refreshDiveInfo();
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void updateDiveInfo(bool clear = false);
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void acceptChanges();
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void rejectChanges();
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