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Attempt to fix the 'click goes to 0,0' thing on the globe.
This patch attempts to fix the 'click goes to 0,0' bug on the globe. it moves a bit of code around and I particulary don't like the way that we are dealing with 'EditMode', I think I'll refactor that for 4.1. We are alredy dealing with a bunch of states, maybe a State Machine will help on removing code-complexity. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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3 changed files with 15 additions and 16 deletions
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@ -295,6 +295,9 @@ void MainWindow::on_actionAddDive_triggered()
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struct dive *dive = alloc_dive();
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dive->when = QDateTime::currentMSecsSinceEpoch() / 1000L + gettimezoneoffset();
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dive->dc.model = "manually added dive"; // don't translate! this is stored in the XML file
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dive->latitude.udeg = 0;
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dive->longitude.udeg = 0;
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record_dive(dive);
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// this isn't in the UI yet, so let's call the C helper function - we'll fix this up when
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// accepting the dive
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@ -306,7 +309,7 @@ void MainWindow::on_actionAddDive_triggered()
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ui.infoPane->setCurrentIndex(MAINTAB);
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DivePlannerPointsModel::instance()->clear();
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DivePlannerPointsModel::instance()->createSimpleDive();
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refreshDisplay();
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ui.ListWidget->reload(DiveTripModel::CURRENT);
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}
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void MainWindow::on_actionRenumber_triggered()
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