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Take the on-canvas position into account for DiveCartesianAxis::valueAt()
We did this right for posAtValue(), but not for the inverse. Fixes #438 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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2 changed files with 7 additions and 4 deletions
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@ -29,7 +29,7 @@ public:
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double maximum() const;
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double tickInterval() const;
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double tickSize() const;
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qreal valueAt(const QPointF& p);
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qreal valueAt(const QPointF& p) const;
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qreal percentAt(const QPointF& p);
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qreal posAtValue(qreal value);
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void setColor(const QColor& color);
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