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Cleanup: simplify role handling in MapLocationModel
To connect a model to QML, one is supposed to provide a QHash<int, QByteArray> MapLocationModel::roleNames() function that returns a role -> attribute-name hash. That was realized by filling the hash in the constructor, storing it as a member variable, using static strings that were declared in the class-definition and defined in the translation unit. Adding a new role was a pain and the whole thing was totally pointless as the attribute names were used nowhere else and the roleNames() function is called only once. Simply do, what we do everywhere else: initialize the hash in the roleNames() function and use normal string literals. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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4dd86cc205
commit
9322092e41
2 changed files with 7 additions and 19 deletions
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@ -10,12 +10,6 @@
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#include <QDebug>
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#include <algorithm>
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const char *MapLocation::PROPERTY_NAME_COORDINATE = "coordinate";
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const char *MapLocation::PROPERTY_NAME_DIVESITE = "divesite";
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const char *MapLocation::PROPERTY_NAME_NAME = "name";
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const char *MapLocation::PROPERTY_NAME_PIXMAP = "pixmap";
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const char *MapLocation::PROPERTY_NAME_Z = "z";
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#define MIN_DISTANCE_BETWEEN_DIVE_SITES_M 50.0
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MapLocation::MapLocation() : m_ds(nullptr), m_selected(false)
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@ -87,11 +81,6 @@ QVariant MapLocation::divesiteVariant()
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MapLocationModel::MapLocationModel(QObject *parent) : QAbstractListModel(parent)
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{
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m_roles[MapLocation::Roles::RoleDivesite] = MapLocation::PROPERTY_NAME_DIVESITE;
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m_roles[MapLocation::Roles::RoleCoordinate] = MapLocation::PROPERTY_NAME_COORDINATE;
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m_roles[MapLocation::Roles::RoleName] = MapLocation::PROPERTY_NAME_NAME;
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m_roles[MapLocation::Roles::RolePixmap] = MapLocation::PROPERTY_NAME_PIXMAP;
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m_roles[MapLocation::Roles::RoleZ] = MapLocation::PROPERTY_NAME_Z;
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connect(&diveListNotifier, &DiveListNotifier::diveSiteChanged, this, &MapLocationModel::diveSiteChanged);
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}
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@ -110,7 +99,13 @@ QVariant MapLocationModel::data(const QModelIndex & index, int role) const
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QHash<int, QByteArray> MapLocationModel::roleNames() const
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{
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return m_roles;
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QHash<int, QByteArray> roles;
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roles[MapLocation::Roles::RoleDivesite] = "divesite";
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roles[MapLocation::Roles::RoleCoordinate] = "coordinate";
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roles[MapLocation::Roles::RoleName] = "name";
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roles[MapLocation::Roles::RolePixmap] = "pixmap";
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roles[MapLocation::Roles::RoleZ] = "z";
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return roles;
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}
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int MapLocationModel::rowCount(const QModelIndex&) const
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@ -18,12 +18,6 @@ class MapLocation : public QObject
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Q_PROPERTY(QString name MEMBER m_name)
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public:
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static const char *PROPERTY_NAME_COORDINATE;
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static const char *PROPERTY_NAME_DIVESITE;
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static const char *PROPERTY_NAME_NAME;
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static const char *PROPERTY_NAME_PIXMAP;
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static const char *PROPERTY_NAME_Z;
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explicit MapLocation();
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explicit MapLocation(struct dive_site *ds, QGeoCoordinate coord, QString name, bool selected);
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@ -86,7 +80,6 @@ private slots:
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private:
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QVector<MapLocation *> m_mapLocations;
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QHash<int, QByteArray> m_roles;
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QVector<dive_site *> m_selectedDs;
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signals:
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