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desktop-main.cpp: don't validate for custom backends
Without this patch the user can pass a custom backend like 'software' and the validation will still be performed. In a case where the validation fails Subsurface will still exit. With this patch the validation is performed *only* for the standard backend which is OpenGL (or an empty QT_QUICK_BACKEND) env. variable. Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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@ -140,6 +140,18 @@ bool haveFilesOnCommandLine()
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void validateGL()
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{
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QString quickBackend = qgetenv("QT_QUICK_BACKEND");
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/* an empty QT_QUICK_BACKEND env. variable means OpenGL (default).
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* only validate OpenGL; for everything else print out and return.
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* https://doc.qt.io/qt-5/qtquick-visualcanvas-adaptations.html
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*/
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if (!quickBackend.isEmpty()) {
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if (verbose) {
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qDebug() << QStringLiteral(VALIDATE_GL_PREFIX "'QT_QUICK_BACKEND' is set to '%1'. "
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"Skipping validation.").arg(quickBackend).toUtf8().data();
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}
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return;
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}
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GLint verMajor, verMinor;
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const char *glError = NULL;
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QOpenGLContext ctx;
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