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Save XML files into a memory buffer rather than directly into a file
This introduces a "struct membuffer" abstraction that you can write things into, and makes the XML saving code write to the memory buffer rather than a file. The UDDF export already really wanted this: it used to write to a file, only to then read that file back into memory, delete the file, and then *rewrite* the file after doing the magic xslt transform. But the longer-term reason for this is that I want to try to write other formats, and I want to try to share most helpers. And those other formats will need this memory buffer model. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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6 changed files with 404 additions and 241 deletions
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@ -452,7 +452,7 @@ bool compareDC(const DiveComputerNode &a, const DiveComputerNode &b)
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return a.deviceId < b.deviceId;
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}
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void call_for_each_dc(FILE *f, void (*callback)(FILE *, const char *, uint32_t,
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void call_for_each_dc(void *f, void (*callback)(void *, const char *, uint32_t,
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const char *, const char *, const char *))
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{
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QList<DiveComputerNode> values = dcList.dcMap.values();
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