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Updated build instructions for MacOSX
Added info about switching from the MacPorts +quartz packages to +x11, as well as adding the Marble and Qt dependencies. Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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README
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README
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@ -26,7 +26,18 @@ actual release.
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On Fedora you need qt-devel, marble-devel, libzip-devel.
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On Fedora you need qt-devel, marble-devel, libzip-devel.
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Building the Qt version under MacOSX
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------------------------------------
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You might have built MacPorts packages with +quartz dependencies to
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build the previous Subsurface/Gtk version. Switch to the +x11
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dependencies and prepare your system for Subsurface/Qt by doing:
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sudo port uninstall gtk-osx-application subsurface libdivecomputer
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sudo port install cairo +x11 pango +x11 py27-pygtk +x11 gtk2 +x11
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sudo port install qt4-mac marble libzip libtool libusb
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Then build libdivecomputer and Subsurface as described below.
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Subsurface - an Open Source Divelog
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Subsurface - an Open Source Divelog
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===================================
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===================================
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@ -155,8 +166,8 @@ sh packaging/Windows/mingw-make.sh create-windows-installer
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Building subsurface on a Mac
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Building subsurface on a Mac
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----------------------------
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Install MacPorts and install the dependencies from MacPorts:
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Install MacPorts and install the dependencies from MacPorts:
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sudo port install gtk2 +quartz py27-pygtk +quartz libusb gtk-osx-application \
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automake autoconf libtool libsoup osm-gps-map libzip
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sudo port install libusb libtool libzip qt4-mac marble
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Install libdivecomputer:
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Install libdivecomputer:
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git clone git://git.libdivecomputer.org/libdivecomputer
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git clone git://git.libdivecomputer.org/libdivecomputer
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