Use correct divemode (PSCR in particular) in deco calculation

I had forgotten this dead code. Sorry.

Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Robert C. Helling 2015-01-17 10:11:06 +01:00 committed by Dirk Hohndel
parent f9ceff009b
commit 9bdff95a35

2
deco.c
View file

@ -190,7 +190,7 @@ double add_segment(double pressure, const struct gasmix *gasmix, int period_in_s
int ci;
struct gas_pressures pressures;
fill_pressures(&pressures, pressure - WV_PRESSURE, gasmix, (double) ccpo2 / 1000.0, ccpo2 ? CCR : OC, sac);
fill_pressures(&pressures, pressure - WV_PRESSURE, gasmix, (double) ccpo2 / 1000.0, dive->dc.divemode, sac);
if (buehlmann_config.gf_low_at_maxdepth && pressure > gf_low_pressure_this_dive)
gf_low_pressure_this_dive = pressure;