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Break everything to make it correct next time.
This commit breaks the whole new profile. <3 The problem with the old code is that I was using the QStateMachine and I just got tired of it. I will implement a much-simpler state machine to do what I want instead of hitting my head on the wall to understand how that was supposed to work. This commit also adds a few helper methods to simplify the understanding of the constructor and tries to make the logic a bit better. No graphics are being show right now. :) Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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4 changed files with 103 additions and 178 deletions
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@ -46,6 +46,10 @@ class ProfileWidget2 : public QGraphicsView {
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Q_OBJECT
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void fixBackgroundPos();
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void scrollViewTo(const QPoint& pos);
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void setupSceneAndFlags();
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void setupItemSizes();
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void addItemsToScene();
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void setupItemOnScene();
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public:
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enum State{ EMPTY, PROFILE, EDIT, ADD, PLAN, INVALID };
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enum Items{BACKGROUND, PROFILE_Y_AXIS, GAS_Y_AXIS, TIME_AXIS, DEPTH_CONTROLLER, TIME_CONTROLLER, COLUMNS};
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@ -58,7 +62,6 @@ public:
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public slots: // Necessary to call from QAction's signals.
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void settingsChanged();
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protected:
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virtual void contextMenuEvent(QContextMenuEvent* event);
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virtual void resizeEvent(QResizeEvent* event);
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virtual void wheelEvent(QWheelEvent* event);
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virtual void mouseMoveEvent(QMouseEvent* event);
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@ -69,7 +72,6 @@ signals:
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private:
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DivePlotDataModel *dataModel;
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State currentState;
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QStateMachine *stateMachine;
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int zoomLevel;
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DivePixmapItem *background ;
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ToolTipItem *toolTipItem;
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