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User manual: show a localized version of the manual if it exists
So far we only have Spanish, but it always pays to plan ahead. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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3 changed files with 41 additions and 19 deletions
45
qt-gui.cpp
45
qt-gui.cpp
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@ -76,9 +76,36 @@ void init_qt(int *argcp, char ***argvp)
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application = new QApplication(*argcp, *argvp);
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}
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QString uiLanguage(QLocale *callerLoc)
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{
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QSettings s;
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s.beginGroup("Language");
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QLocale loc;
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if (!s.value("UseSystemLanguage", true).toBool()) {
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loc = QLocale(s.value("UiLanguage", QLocale().uiLanguages().first()).toString());
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}
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QString uiLang = loc.uiLanguages().first();
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s.endGroup();
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// there's a stupid Qt bug on MacOS where uiLanguages doesn't give us the country info
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if (!uiLang.contains('-') && uiLang != loc.bcp47Name()) {
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QLocale loc2(loc.bcp47Name());
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loc = loc2;
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uiLang = loc2.uiLanguages().first();
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}
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if (callerLoc)
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*callerLoc = loc;
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return uiLang;
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}
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void init_ui(void)
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{
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QVariant v;
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QSettings s;
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// tell Qt to use system proxies
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// note: on Linux, "system" == "environment variables"
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QNetworkProxyFactory::setUseSystemConfiguration(true);
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@ -102,24 +129,8 @@ void init_ui(void)
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QCoreApplication::setApplicationName("Subsurface");
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// find plugins installed in the application directory (without this SVGs don't work on Windows)
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QCoreApplication::addLibraryPath(QCoreApplication::applicationDirPath());
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QSettings s;
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s.beginGroup("Language");
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QLocale loc;
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if (!s.value("UseSystemLanguage", true).toBool()) {
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loc = QLocale(s.value("UiLanguage", QLocale().uiLanguages().first()).toString());
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}
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QString uiLang = loc.uiLanguages().first();
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s.endGroup();
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// there's a stupid Qt bug on MacOS where uiLanguages doesn't give us the country info
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if (!uiLang.contains('-') && uiLang != loc.bcp47Name()) {
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QLocale loc2(loc.bcp47Name());
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loc = loc2;
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uiLang = loc2.uiLanguages().first();
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}
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QString uiLang = uiLanguage(&loc);
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// we don't have translations for English - if we don't check for this
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// Qt will proceed to load the second language in preference order - not what we want
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