Whitespace and coding style updates

Another futile attempt to cleanup the code and make coding style and
whitespace consistent. I tried to add a file that describes the key points
of our coding style. I have no illusions that this will help the least
bit...

This commit should ONLY change whitespace

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2014-01-16 11:50:56 +07:00
parent 3387ccc6f6
commit a27f67c026
28 changed files with 387 additions and 323 deletions

View file

@ -259,7 +259,7 @@ void DivePlannerGraphics::keyLeftAction()
break;
}
}
if(nextStep)
if (nextStep)
continue;
dp.time -= 60;
@ -287,7 +287,7 @@ void DivePlannerGraphics::keyRightAction()
break;
}
}
if(nextStep)
if (nextStep)
continue;
dp.time += 60;
@ -299,7 +299,7 @@ void DivePlannerGraphics::keyRightAction()
void DivePlannerGraphics::keyDeleteAction()
{
int selCount = scene()->selectedItems().count();
if(selCount) {
if (selCount) {
QVector<int> selectedIndexes;
Q_FOREACH(QGraphicsItem *i, scene()->selectedItems()) {
if (DiveHandler *handler = qgraphicsitem_cast<DiveHandler*>(i)) {
@ -599,7 +599,7 @@ void DivePlannerGraphics::mouseMoveEvent(QMouseEvent* event)
depthString->setPos(fromPercent(1, Qt::Horizontal), ypos);
timeString->setPos(xpos+1, fromPercent(95, Qt::Vertical));
if(isPointOutOfBoundaries(mappedPos))
if (isPointOutOfBoundaries(mappedPos))
return;
depthString->setText(get_depth_string(depthLine->valueAt(mappedPos), true, false));
@ -665,8 +665,7 @@ bool DivePlannerGraphics::isPointOutOfBoundaries(const QPointF& point)
if (xpos > timeLine->maximum() ||
xpos < timeLine->minimum() ||
ypos > depthLine->maximum() ||
ypos < depthLine->minimum())
{
ypos < depthLine->minimum()) {
return true;
}
return false;
@ -680,7 +679,7 @@ void DivePlannerGraphics::mousePressEvent(QMouseEvent* event)
}
QPointF mappedPos = mapToScene(event->pos());
if (event->button() == Qt::LeftButton){
if (event->button() == Qt::LeftButton) {
Q_FOREACH(QGraphicsItem *item, scene()->items(mappedPos, Qt::IntersectsItemBoundingRect, Qt::AscendingOrder, transform())) {
if (DiveHandler *h = qgraphicsitem_cast<DiveHandler*>(item)) {
activeDraggedHandler = h;
@ -724,7 +723,7 @@ void DiveHandler::contextMenuEvent(QGraphicsSceneContextMenuEvent* event)
GasSelectionModel *model = GasSelectionModel::instance();
model->repopulate();
int rowCount = model->rowCount();
for(int i = 0; i < rowCount; i++){
for(int i = 0; i < rowCount; i++) {
QAction *action = new QAction(&m);
action->setText( model->data(model->index(i, 0),Qt::DisplayRole).toString());
connect(action, SIGNAL(triggered(bool)), this, SLOT(changeGas()));
@ -922,7 +921,7 @@ Button::Button(QObject* parent, QGraphicsItem *itemParent): QObject(parent), QGr
void Button::setPixmap(const QPixmap& pixmap)
{
icon->setPixmap(pixmap);
if(pixmap.isNull())
if (pixmap.isNull())
icon->hide();
else
icon->show();
@ -933,7 +932,7 @@ void Button::setPixmap(const QPixmap& pixmap)
void Button::setText(const QString& t)
{
text->setText(t);
if(icon->pixmap().isNull()) {
if (icon->pixmap().isNull()) {
icon->hide();
text->setPos(0,0);
} else {
@ -1043,16 +1042,16 @@ int DivePlannerPointsModel::columnCount(const QModelIndex& parent) const
QVariant DivePlannerPointsModel::data(const QModelIndex& index, int role) const
{
if(role == Qt::DisplayRole) {
if (role == Qt::DisplayRole) {
divedatapoint p = divepoints.at(index.row());
switch(index.column()) {
switch (index.column()) {
case CCSETPOINT: return (double) p.po2 / 1000;
case DEPTH: return rint(get_depth_units(p.depth, NULL, NULL));
case DURATION: return p.time / 60;
case GAS: return dpGasToStr(p);
}
} else if (role == Qt::DecorationRole) {
switch(index.column()) {
switch (index.column()) {
case REMOVE : return QIcon(":trash");
}
} else if (role == Qt::FontRole) {
@ -1065,9 +1064,9 @@ bool DivePlannerPointsModel::setData(const QModelIndex& index, const QVariant& v
{
int o2 = 0;
int he = 0;
if(role == Qt::EditRole) {
if (role == Qt::EditRole) {
divedatapoint& p = divepoints[index.row()];
switch(index.column()) {
switch (index.column()) {
case DEPTH: p.depth = units_to_depth(value.toInt()); break;
case DURATION: p.time = value.toInt() * 60; break;
case CCSETPOINT: {
@ -1093,7 +1092,7 @@ bool DivePlannerPointsModel::setData(const QModelIndex& index, const QVariant& v
QVariant DivePlannerPointsModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (role == Qt::DisplayRole && orientation == Qt::Horizontal) {
switch(section) {
switch (section) {
case DEPTH: return tr("Final Depth");
case DURATION: return tr("Duration");
case GAS: return tr("Used Gas");
@ -1197,7 +1196,7 @@ bool DivePlannerPointsModel::addGas(int o2, int he)
int DivePlannerPointsModel::addStop(int milimeters, int seconds, int o2, int he, int ccpoint)
{
int row = divepoints.count();
if (seconds == 0 && milimeters == 0 && row != 0){
if (seconds == 0 && milimeters == 0 && row != 0) {
/* this is only possible if the user clicked on the 'plus' sign on the DivePoints Table */
struct divedatapoint& t = divepoints.last();
milimeters = t.depth;
@ -1542,7 +1541,7 @@ ExpanderGraphics::ExpanderGraphics(QGraphicsItem* parent): QGraphicsRectItem(par
//I need to bottom align the items, I need to make the 0,0 ( orgin ) to be
// the bottom of this item, so shift everything up.
QRectF r = childrenBoundingRect();
Q_FOREACH(QGraphicsItem *i, childItems()){
Q_FOREACH(QGraphicsItem *i, childItems()) {
i->setPos(i->pos().x(), i->pos().y() - r.height());
}
setScale(0.7);