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Converted the Colors.h code to Qt
The colors on colors.h were done to fill a special struct by Subsurface - I removed that structure and replaced the code that generated the map of colors to a QMap. I know that this changes are not very 'welcomed', but C++ has issues on creating & initializing complex static members, this was the best way that I could think of. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
This commit is contained in:
parent
243016633d
commit
a58412cb31
3 changed files with 125 additions and 122 deletions
80
color.h
80
color.h
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@ -4,54 +4,56 @@
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/* The colors are named by picking the closest match
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from http://chir.ag/projects/name-that-color */
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#include <QColor>
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// Greens
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#define CAMARONE1 { 0.0, 0.4, 0.0, 1 }
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#define FUNGREEN1 { 0.0, 0.4, 0.2, 1 }
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#define FUNGREEN1_HIGH_TRANS { 0.0, 0.4, 0.2, 0.25 }
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#define KILLARNEY1 { 0.2, 0.4, 0.2, 1 }
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#define APPLE1 { 0.2, 0.6, 0.2, 1 }
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#define APPLE1_MED_TRANS { 0.2, 0.6, 0.2, 0.5 }
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#define APPLE1_HIGH_TRANS { 0.2, 0.6, 0.2, 0.25 }
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#define LIMENADE1 { 0.4, 0.8, 0.0, 1 }
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#define ATLANTIS1 { 0.4, 0.8, 0.2, 1 }
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#define ATLANTIS2 { 0.6, 0.8, 0.2, 1 }
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#define RIOGRANDE1 { 0.8, 0.8, 0.0, 1 }
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#define EARLSGREEN1 { 0.8, 0.8, 0.2, 1 }
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#define FORESTGREEN1 { 0.1, 0.5, 0.1, 1 }
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#define CAMARONE1 QColor::fromRgbF( 0.0, 0.4, 0.0, 1 )
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#define FUNGREEN1 QColor::fromRgbF( 0.0, 0.4, 0.2, 1 )
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#define FUNGREEN1_HIGH_TRANS QColor::fromRgbF( 0.0, 0.4, 0.2, 0.25 )
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#define KILLARNEY1 QColor::fromRgbF( 0.2, 0.4, 0.2, 1 )
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#define APPLE1 QColor::fromRgbF( 0.2, 0.6, 0.2, 1 )
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#define APPLE1_MED_TRANS QColor::fromRgbF( 0.2, 0.6, 0.2, 0.5 )
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#define APPLE1_HIGH_TRANS QColor::fromRgbF( 0.2, 0.6, 0.2, 0.25 )
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#define LIMENADE1 QColor::fromRgbF( 0.4, 0.8, 0.0, 1 )
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#define ATLANTIS1 QColor::fromRgbF( 0.4, 0.8, 0.2, 1 )
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#define ATLANTIS2 QColor::fromRgbF( 0.6, 0.8, 0.2, 1 )
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#define RIOGRANDE1 QColor::fromRgbF( 0.8, 0.8, 0.0, 1 )
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#define EARLSGREEN1 QColor::fromRgbF( 0.8, 0.8, 0.2, 1 )
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#define FORESTGREEN1 QColor::fromRgbF( 0.1, 0.5, 0.1, 1 )
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// Reds
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#define PERSIANRED1 { 0.8, 0.2, 0.2, 1 }
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#define TUSCANY1 { 0.8, 0.4, 0.2, 1 }
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#define PIRATEGOLD1 { 0.8, 0.5, 0.0, 1 }
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#define HOKEYPOKEY1 { 0.8, 0.6, 0.2, 1 }
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#define CINNABAR1 { 0.9, 0.3, 0.2, 1 }
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#define REDORANGE1 { 1.0, 0.2, 0.2, 1 }
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#define REDORANGE1_HIGH_TRANS { 1.0, 0.2, 0.2, 0.25 }
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#define REDORANGE1_MED_TRANS { 1.0, 0.2, 0.2, 0.5 }
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#define RED1_MED_TRANS { 1.0, 0.0, 0.0, 0.5 }
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#define RED1 { 1.0, 0.0, 0.0, 1 }
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#define PERSIANRED1 QColor::fromRgbF( 0.8, 0.2, 0.2, 1 )
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#define TUSCANY1 QColor::fromRgbF( 0.8, 0.4, 0.2, 1 )
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#define PIRATEGOLD1 QColor::fromRgbF( 0.8, 0.5, 0.0, 1 )
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#define HOKEYPOKEY1 QColor::fromRgbF( 0.8, 0.6, 0.2, 1 )
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#define CINNABAR1 QColor::fromRgbF( 0.9, 0.3, 0.2, 1 )
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#define REDORANGE1 QColor::fromRgbF( 1.0, 0.2, 0.2, 1 )
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#define REDORANGE1_HIGH_TRANS QColor::fromRgbF( 1.0, 0.2, 0.2, 0.25 )
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#define REDORANGE1_MED_TRANS QColor::fromRgbF( 1.0, 0.2, 0.2, 0.5 )
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#define RED1_MED_TRANS QColor::fromRgbF( 1.0, 0.0, 0.0, 0.5 )
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#define RED1 QColor::fromRgbF( 1.0, 0.0, 0.0, 1 )
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// Monochromes
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#define BLACK1_LOW_TRANS { 0.0, 0.0, 0.0, 0.75 }
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#define BLACK1_HIGH_TRANS { 0.0, 0.0, 0.0, 0.25 }
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#define TUNDORA1_MED_TRANS { 0.3, 0.3, 0.3, 0.5 }
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#define MERCURY1_MED_TRANS { 0.9, 0.9, 0.9, 0.5 }
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#define CONCRETE1_LOWER_TRANS { 0.95, 0.95, 0.95, 0.9 }
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#define WHITE1_MED_TRANS { 1.0, 1.0, 1.0, 0.5 }
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#define WHITE1 { 1.0, 1.0, 1.0, 1 }
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#define BLACK1_LOW_TRANS QColor::fromRgbF( 0.0, 0.0, 0.0, 0.75 )
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#define BLACK1_HIGH_TRANS QColor::fromRgbF( 0.0, 0.0, 0.0, 0.25 )
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#define TUNDORA1_MED_TRANS QColor::fromRgbF( 0.3, 0.3, 0.3, 0.5 )
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#define MERCURY1_MED_TRANS QColor::fromRgbF( 0.9, 0.9, 0.9, 0.5 )
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#define CONCRETE1_LOWER_TRANS QColor::fromRgbF( 0.95, 0.95, 0.95, 0.9 )
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#define WHITE1_MED_TRANS QColor::fromRgbF( 1.0, 1.0, 1.0, 0.5 )
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#define WHITE1 QColor::fromRgbF( 1.0, 1.0, 1.0, 1 )
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// Blues
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#define GOVERNORBAY2 { 0.2, 0.2, 0.7, 1 }
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#define GOVERNORBAY1_MED_TRANS { 0.2, 0.2, 0.8, 0.5 }
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#define ROYALBLUE2 { 0.2, 0.2, 0.9, 1 }
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#define ROYALBLUE2_LOW_TRANS { 0.2, 0.2, 0.9, 0.75 }
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#define GOVERNORBAY2 QColor::fromRgbF( 0.2, 0.2, 0.7, 1 )
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#define GOVERNORBAY1_MED_TRANS QColor::fromRgbF( 0.2, 0.2, 0.8, 0.5 )
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#define ROYALBLUE2 QColor::fromRgbF( 0.2, 0.2, 0.9, 1 )
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#define ROYALBLUE2_LOW_TRANS QColor::fromRgbF( 0.2, 0.2, 0.9, 0.75 )
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// Yellows / BROWNS
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#define SPRINGWOOD1 { 0.95, 0.95, 0.9, 1 }
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#define BROOM1_LOWER_TRANS { 1.0, 1.0, 0.1, 0.9 }
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#define PEANUT { 0.5, 0.2, 0.1, 1.0 }
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#define PEANUT_MED_TRANS { 0.5, 0.2, 0.1, 0.5 }
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#define SPRINGWOOD1 QColor::fromRgbF( 0.95, 0.95, 0.9, 1 )
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#define BROOM1_LOWER_TRANS QColor::fromRgbF( 1.0, 1.0, 0.1, 0.9 )
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#define PEANUT QColor::fromRgbF( 0.5, 0.2, 0.1, 1.0 )
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#define PEANUT_MED_TRANS QColor::fromRgbF( 0.5, 0.2, 0.1, 0.5 )
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// Magentas
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#define MEDIUMREDVIOLET1_HIGHER_TRANS { 0.7, 0.2, 0.7, 0.1 }
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#define MEDIUMREDVIOLET1_HIGHER_TRANS QColor::fromRgbF( 0.7, 0.2, 0.7, 0.1 )
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#endif
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86
profile.c
86
profile.c
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#include "display-gtk.h"
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#endif
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#include "divelist.h"
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#include "color.h"
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#include "libdivecomputer/parser.h"
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#include "libdivecomputer/version.h"
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@ -59,88 +59,6 @@ struct plot_data {
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#define INTERPOLATED_PRESSURE(_entry) (_entry)->pressure[INTERPOLATED_PR]
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#define GET_PRESSURE(_entry) (SENSOR_PRESSURE(_entry) ? : INTERPOLATED_PRESSURE(_entry))
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#define SAC_COLORS_START_IDX SAC_1
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#define SAC_COLORS 9
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#define VELOCITY_COLORS_START_IDX VELO_STABLE
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#define VELOCITY_COLORS 5
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typedef enum {
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/* SAC colors. Order is important, the SAC_COLORS_START_IDX define above. */
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SAC_1, SAC_2, SAC_3, SAC_4, SAC_5, SAC_6, SAC_7, SAC_8, SAC_9,
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/* Velocity colors. Order is still important, ref VELOCITY_COLORS_START_IDX. */
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VELO_STABLE, VELO_SLOW, VELO_MODERATE, VELO_FAST, VELO_CRAZY,
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/* gas colors */
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PO2, PO2_ALERT, PN2, PN2_ALERT, PHE, PHE_ALERT, PP_LINES,
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/* Other colors */
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TEXT_BACKGROUND, ALERT_BG, ALERT_FG, EVENTS, SAMPLE_DEEP, SAMPLE_SHALLOW,
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SMOOTHED, MINUTE, TIME_GRID, TIME_TEXT, DEPTH_GRID, MEAN_DEPTH, DEPTH_TOP,
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DEPTH_BOTTOM, TEMP_TEXT, TEMP_PLOT, SAC_DEFAULT, BOUNDING_BOX, PRESSURE_TEXT, BACKGROUND,
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CEILING_SHALLOW, CEILING_DEEP, CALC_CEILING_SHALLOW, CALC_CEILING_DEEP
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} color_indice_t;
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typedef struct {
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/* media[0] is screen, media[1] is b/w printer media[2] is color printer */
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struct rgba {
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double r,g,b,a;
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} media[3];
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} color_t;
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/* [color indice] = {{screen color, b/w printer color, color printer}} printer & screen colours could be different */
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static const color_t profile_color[] = {
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[SAC_1] = {{FUNGREEN1, BLACK1_LOW_TRANS, FUNGREEN1}},
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[SAC_2] = {{APPLE1, BLACK1_LOW_TRANS, APPLE1}},
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[SAC_3] = {{ATLANTIS1, BLACK1_LOW_TRANS, ATLANTIS1}},
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[SAC_4] = {{ATLANTIS2, BLACK1_LOW_TRANS, ATLANTIS2}},
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[SAC_5] = {{EARLSGREEN1, BLACK1_LOW_TRANS, EARLSGREEN1}},
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[SAC_6] = {{HOKEYPOKEY1, BLACK1_LOW_TRANS, HOKEYPOKEY1}},
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[SAC_7] = {{TUSCANY1, BLACK1_LOW_TRANS, TUSCANY1}},
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[SAC_8] = {{CINNABAR1, BLACK1_LOW_TRANS, CINNABAR1}},
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[SAC_9] = {{REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1}},
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[VELO_STABLE] = {{CAMARONE1, BLACK1_LOW_TRANS, CAMARONE1}},
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[VELO_SLOW] = {{LIMENADE1, BLACK1_LOW_TRANS, LIMENADE1}},
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[VELO_MODERATE] = {{RIOGRANDE1, BLACK1_LOW_TRANS, RIOGRANDE1}},
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[VELO_FAST] = {{PIRATEGOLD1, BLACK1_LOW_TRANS, PIRATEGOLD1}},
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[VELO_CRAZY] = {{RED1, BLACK1_LOW_TRANS, RED1}},
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[PO2] = {{APPLE1, BLACK1_LOW_TRANS, APPLE1}},
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[PO2_ALERT] = {{RED1, BLACK1_LOW_TRANS, RED1}},
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[PN2] = {{BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS}},
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[PN2_ALERT] = {{RED1, BLACK1_LOW_TRANS, RED1}},
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[PHE] = {{PEANUT, BLACK1_LOW_TRANS, PEANUT}},
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[PHE_ALERT] = {{RED1, BLACK1_LOW_TRANS, RED1}},
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[PP_LINES] = {{BLACK1_HIGH_TRANS, BLACK1_HIGH_TRANS, BLACK1_HIGH_TRANS}},
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[TEXT_BACKGROUND] = {{CONCRETE1_LOWER_TRANS, WHITE1, CONCRETE1_LOWER_TRANS}},
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[ALERT_BG] = {{BROOM1_LOWER_TRANS, BLACK1_LOW_TRANS, BROOM1_LOWER_TRANS}},
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[ALERT_FG] = {{BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS}},
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[EVENTS] = {{REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1}},
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[SAMPLE_DEEP] = {{PERSIANRED1, BLACK1_LOW_TRANS, PERSIANRED1}},
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[SAMPLE_SHALLOW] = {{PERSIANRED1, BLACK1_LOW_TRANS, PERSIANRED1}},
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[SMOOTHED] = {{REDORANGE1_HIGH_TRANS, BLACK1_LOW_TRANS, REDORANGE1_HIGH_TRANS}},
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[MINUTE] = {{MEDIUMREDVIOLET1_HIGHER_TRANS, BLACK1_LOW_TRANS, MEDIUMREDVIOLET1_HIGHER_TRANS}},
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[TIME_GRID] = {{WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS}},
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[TIME_TEXT] = {{FORESTGREEN1, BLACK1_LOW_TRANS, FORESTGREEN1}},
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[DEPTH_GRID] = {{WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS}},
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[MEAN_DEPTH] = {{REDORANGE1_MED_TRANS, BLACK1_LOW_TRANS, REDORANGE1_MED_TRANS}},
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[DEPTH_BOTTOM] = {{GOVERNORBAY1_MED_TRANS, BLACK1_HIGH_TRANS, GOVERNORBAY1_MED_TRANS}},
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[DEPTH_TOP] = {{MERCURY1_MED_TRANS, WHITE1_MED_TRANS, MERCURY1_MED_TRANS}},
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[TEMP_TEXT] = {{GOVERNORBAY2, BLACK1_LOW_TRANS, GOVERNORBAY2}},
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[TEMP_PLOT] = {{ROYALBLUE2_LOW_TRANS, BLACK1_LOW_TRANS, ROYALBLUE2_LOW_TRANS}},
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[SAC_DEFAULT] = {{WHITE1, BLACK1_LOW_TRANS, FORESTGREEN1}},
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[BOUNDING_BOX] = {{WHITE1, BLACK1_LOW_TRANS, TUNDORA1_MED_TRANS}},
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[PRESSURE_TEXT] = {{KILLARNEY1, BLACK1_LOW_TRANS, KILLARNEY1}},
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[BACKGROUND] = {{SPRINGWOOD1, BLACK1_LOW_TRANS, SPRINGWOOD1}},
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[CEILING_SHALLOW] = {{REDORANGE1_HIGH_TRANS, BLACK1_HIGH_TRANS, REDORANGE1_HIGH_TRANS}},
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[CEILING_DEEP] = {{RED1_MED_TRANS, BLACK1_HIGH_TRANS, RED1_MED_TRANS}},
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[CALC_CEILING_SHALLOW] = {{FUNGREEN1_HIGH_TRANS, BLACK1_HIGH_TRANS, FUNGREEN1_HIGH_TRANS}},
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[CALC_CEILING_DEEP] = {{APPLE1_HIGH_TRANS, BLACK1_HIGH_TRANS, APPLE1_HIGH_TRANS}},
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};
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#if USE_GTK_UI
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/* Scale to 0,0 -> maxx,maxy */
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return md;
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}
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#if 0
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typedef struct {
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double size;
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color_indice_t color;
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double hpos, vpos;
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} text_render_options_t;
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#endif
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#define RIGHT (-1.0)
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#define CENTER (-0.5)
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#include <QDebug>
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#include "../color.h"
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#define SAC_COLORS_START_IDX SAC_1
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#define SAC_COLORS 9
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#define VELOCITY_COLORS_START_IDX VELO_STABLE
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#define VELOCITY_COLORS 5
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typedef enum {
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/* SAC colors. Order is important, the SAC_COLORS_START_IDX define above. */
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SAC_1, SAC_2, SAC_3, SAC_4, SAC_5, SAC_6, SAC_7, SAC_8, SAC_9,
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/* Velocity colors. Order is still important, ref VELOCITY_COLORS_START_IDX. */
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VELO_STABLE, VELO_SLOW, VELO_MODERATE, VELO_FAST, VELO_CRAZY,
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/* gas colors */
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PO2, PO2_ALERT, PN2, PN2_ALERT, PHE, PHE_ALERT, PP_LINES,
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/* Other colors */
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TEXT_BACKGROUND, ALERT_BG, ALERT_FG, EVENTS, SAMPLE_DEEP, SAMPLE_SHALLOW,
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SMOOTHED, MINUTE, TIME_GRID, TIME_TEXT, DEPTH_GRID, MEAN_DEPTH, DEPTH_TOP,
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DEPTH_BOTTOM, TEMP_TEXT, TEMP_PLOT, SAC_DEFAULT, BOUNDING_BOX, PRESSURE_TEXT, BACKGROUND,
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CEILING_SHALLOW, CEILING_DEEP, CALC_CEILING_SHALLOW, CALC_CEILING_DEEP
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} color_indice_t;
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/* profile_color[color indice] = COLOR(screen color, b/w printer color, color printer}} printer & screen colours could be different */
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QMap<color_indice_t, QVector<QColor> > profile_color;
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void fill_profile_color()
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{
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#define COLOR(x, y, z) QVector<QColor>() << x << y << z;
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profile_color[SAC_1] = COLOR(FUNGREEN1, BLACK1_LOW_TRANS, FUNGREEN1);
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profile_color[SAC_2] = COLOR(APPLE1, BLACK1_LOW_TRANS, APPLE1);
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profile_color[SAC_3] = COLOR(ATLANTIS1, BLACK1_LOW_TRANS, ATLANTIS1);
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profile_color[SAC_4] = COLOR(ATLANTIS2, BLACK1_LOW_TRANS, ATLANTIS2);
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profile_color[SAC_5] = COLOR(EARLSGREEN1, BLACK1_LOW_TRANS, EARLSGREEN1);
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profile_color[SAC_6] = COLOR(HOKEYPOKEY1, BLACK1_LOW_TRANS, HOKEYPOKEY1);
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profile_color[SAC_7] = COLOR(TUSCANY1, BLACK1_LOW_TRANS, TUSCANY1);
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profile_color[SAC_8] = COLOR(CINNABAR1, BLACK1_LOW_TRANS, CINNABAR1);
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profile_color[SAC_9] = COLOR(REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1);
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profile_color[VELO_STABLE] = COLOR(CAMARONE1, BLACK1_LOW_TRANS, CAMARONE1);
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profile_color[VELO_SLOW] = COLOR(LIMENADE1, BLACK1_LOW_TRANS, LIMENADE1);
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profile_color[VELO_MODERATE] = COLOR(RIOGRANDE1, BLACK1_LOW_TRANS, RIOGRANDE1);
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profile_color[VELO_FAST] = COLOR(PIRATEGOLD1, BLACK1_LOW_TRANS, PIRATEGOLD1);
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profile_color[VELO_CRAZY] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
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profile_color[PO2] = COLOR(APPLE1, BLACK1_LOW_TRANS, APPLE1);
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profile_color[PO2_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
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profile_color[PN2] = COLOR(BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS);
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profile_color[PN2_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
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profile_color[PHE] = COLOR(PEANUT, BLACK1_LOW_TRANS, PEANUT);
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profile_color[PHE_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
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profile_color[PP_LINES] = COLOR(BLACK1_HIGH_TRANS, BLACK1_HIGH_TRANS, BLACK1_HIGH_TRANS);
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profile_color[TEXT_BACKGROUND] = COLOR(CONCRETE1_LOWER_TRANS, WHITE1, CONCRETE1_LOWER_TRANS);
|
||||
profile_color[ALERT_BG] = COLOR(BROOM1_LOWER_TRANS, BLACK1_LOW_TRANS, BROOM1_LOWER_TRANS);
|
||||
profile_color[ALERT_FG] = COLOR(BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS);
|
||||
profile_color[EVENTS] = COLOR(REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1);
|
||||
profile_color[SAMPLE_DEEP] = COLOR(PERSIANRED1, BLACK1_LOW_TRANS, PERSIANRED1);
|
||||
profile_color[SAMPLE_SHALLOW] = COLOR(PERSIANRED1, BLACK1_LOW_TRANS, PERSIANRED1);
|
||||
profile_color[SMOOTHED] = COLOR(REDORANGE1_HIGH_TRANS, BLACK1_LOW_TRANS, REDORANGE1_HIGH_TRANS);
|
||||
profile_color[MINUTE] = COLOR(MEDIUMREDVIOLET1_HIGHER_TRANS, BLACK1_LOW_TRANS, MEDIUMREDVIOLET1_HIGHER_TRANS);
|
||||
profile_color[TIME_GRID] = COLOR(WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS);
|
||||
profile_color[TIME_TEXT] = COLOR(FORESTGREEN1, BLACK1_LOW_TRANS, FORESTGREEN1);
|
||||
profile_color[DEPTH_GRID] = COLOR(WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS);
|
||||
profile_color[MEAN_DEPTH] = COLOR(REDORANGE1_MED_TRANS, BLACK1_LOW_TRANS, REDORANGE1_MED_TRANS);
|
||||
profile_color[DEPTH_BOTTOM] = COLOR(GOVERNORBAY1_MED_TRANS, BLACK1_HIGH_TRANS, GOVERNORBAY1_MED_TRANS);
|
||||
profile_color[DEPTH_TOP] = COLOR(MERCURY1_MED_TRANS, WHITE1_MED_TRANS, MERCURY1_MED_TRANS);
|
||||
profile_color[TEMP_TEXT] = COLOR(GOVERNORBAY2, BLACK1_LOW_TRANS, GOVERNORBAY2);
|
||||
profile_color[TEMP_PLOT] = COLOR(ROYALBLUE2_LOW_TRANS, BLACK1_LOW_TRANS, ROYALBLUE2_LOW_TRANS);
|
||||
profile_color[SAC_DEFAULT] = COLOR(WHITE1, BLACK1_LOW_TRANS, FORESTGREEN1);
|
||||
profile_color[BOUNDING_BOX] = COLOR(WHITE1, BLACK1_LOW_TRANS, TUNDORA1_MED_TRANS);
|
||||
profile_color[PRESSURE_TEXT] = COLOR(KILLARNEY1, BLACK1_LOW_TRANS, KILLARNEY1);
|
||||
profile_color[BACKGROUND] = COLOR(SPRINGWOOD1, BLACK1_LOW_TRANS, SPRINGWOOD1);
|
||||
profile_color[CEILING_SHALLOW] = COLOR(REDORANGE1_HIGH_TRANS, BLACK1_HIGH_TRANS, REDORANGE1_HIGH_TRANS);
|
||||
profile_color[CEILING_DEEP] = COLOR(RED1_MED_TRANS, BLACK1_HIGH_TRANS, RED1_MED_TRANS);
|
||||
profile_color[CALC_CEILING_SHALLOW] = COLOR(FUNGREEN1_HIGH_TRANS, BLACK1_HIGH_TRANS, FUNGREEN1_HIGH_TRANS);
|
||||
profile_color[CALC_CEILING_DEEP] = COLOR(APPLE1_HIGH_TRANS, BLACK1_HIGH_TRANS, APPLE1_HIGH_TRANS);
|
||||
#undef COLOR
|
||||
}
|
||||
|
||||
ProfileGraphicsView::ProfileGraphicsView(QWidget* parent) : QGraphicsView(parent)
|
||||
{
|
||||
setScene(new QGraphicsScene());
|
||||
scene()->setSceneRect(0,0,100,100);
|
||||
fill_profile_color();
|
||||
}
|
||||
|
||||
void ProfileGraphicsView::plot(struct dive *d)
|
||||
|
|
Loading…
Add table
Reference in a new issue