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Core: dynamically resize weight table
Replace the fixed-size weightsystem table by a dynamically relocated table. Reuse the table-macros used in other parts of the code. The table stores weightsystem entries, not pointers to weightsystems. Thus, ownership of the description string is taken when adding a weightsystem. An extra function adds a cloned weightsystem at the end of the table. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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25 changed files with 182 additions and 154 deletions
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@ -1309,14 +1309,12 @@ static void try_to_fill_dive(struct dive *dive, const char *name, char *buf, str
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return;
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if (MATCH_STATE("airpressure.dive", pressure, &dive->surface_pressure))
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return;
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if (state->cur_ws_index < MAX_WEIGHTSYSTEMS) {
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if (MATCH("description.weightsystem", utf8_string, &dive->weightsystem[state->cur_ws_index].description))
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return;
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if (MATCH_STATE("weight.weightsystem", weight, &dive->weightsystem[state->cur_ws_index].weight))
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return;
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if (MATCH_STATE("weight", weight, &dive->weightsystem[state->cur_ws_index].weight))
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return;
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}
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if (MATCH("description.weightsystem", utf8_string, &dive->weightsystems.weightsystems[dive->weightsystems.nr - 1].description))
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return;
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if (MATCH_STATE("weight.weightsystem", weight, &dive->weightsystems.weightsystems[dive->weightsystems.nr - 1].weight))
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return;
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if (MATCH_STATE("weight", weight, &dive->weightsystems.weightsystems[dive->weightsystems.nr - 1].weight))
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return;
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if (state->cur_cylinder_index < MAX_CYLINDERS) {
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if (MATCH("size.cylinder", cylindersize, &dive->cylinder[state->cur_cylinder_index].type.size))
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return;
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