Core: dynamically resize weight table

Replace the fixed-size weightsystem table by a dynamically
relocated table. Reuse the table-macros used in other parts
of the code.

The table stores weightsystem entries, not pointers to
weightsystems. Thus, ownership of the description string is
taken when adding a weightsystem. An extra function adds
a cloned weightsystem at the end of the table.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2019-06-26 17:21:03 +02:00 committed by Dirk Hohndel
parent efdb3503ea
commit a5e7f4253a
25 changed files with 182 additions and 154 deletions

View file

@ -1309,14 +1309,12 @@ static void try_to_fill_dive(struct dive *dive, const char *name, char *buf, str
return;
if (MATCH_STATE("airpressure.dive", pressure, &dive->surface_pressure))
return;
if (state->cur_ws_index < MAX_WEIGHTSYSTEMS) {
if (MATCH("description.weightsystem", utf8_string, &dive->weightsystem[state->cur_ws_index].description))
return;
if (MATCH_STATE("weight.weightsystem", weight, &dive->weightsystem[state->cur_ws_index].weight))
return;
if (MATCH_STATE("weight", weight, &dive->weightsystem[state->cur_ws_index].weight))
return;
}
if (MATCH("description.weightsystem", utf8_string, &dive->weightsystems.weightsystems[dive->weightsystems.nr - 1].description))
return;
if (MATCH_STATE("weight.weightsystem", weight, &dive->weightsystems.weightsystems[dive->weightsystems.nr - 1].weight))
return;
if (MATCH_STATE("weight", weight, &dive->weightsystems.weightsystems[dive->weightsystems.nr - 1].weight))
return;
if (state->cur_cylinder_index < MAX_CYLINDERS) {
if (MATCH("size.cylinder", cylindersize, &dive->cylinder[state->cur_cylinder_index].type.size))
return;