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	Core: dynamically resize weight table
Replace the fixed-size weightsystem table by a dynamically relocated table. Reuse the table-macros used in other parts of the code. The table stores weightsystem entries, not pointers to weightsystems. Thus, ownership of the description string is taken when adding a weightsystem. An extra function adds a cloned weightsystem at the end of the table. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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					 25 changed files with 182 additions and 154 deletions
				
			
		|  | @ -518,9 +518,9 @@ void DiveComponentSelection::buttonClicked(QAbstractButton *button) | |||
| 		if (what->weights) { | ||||
| 			int w; | ||||
| 			text << tr("Weights:\n"); | ||||
| 			for (w = 0; w < MAX_WEIGHTSYSTEMS; w++) { | ||||
| 				if (displayed_dive.weightsystem[w].weight.grams) | ||||
| 					text << displayed_dive.weightsystem[w].description << displayed_dive.weightsystem[w].weight.grams / 1000 << "kg\n"; | ||||
| 			for (w = 0; w < displayed_dive.weightsystems.nr; w++) { | ||||
| 				weightsystem_t ws = displayed_dive.weightsystems.weightsystems[w]; | ||||
| 				text << ws.description << ws.weight.grams / 1000 << "kg\n"; | ||||
| 			} | ||||
| 		} | ||||
| 		clipboard->setText(cliptext); | ||||
|  |  | |||
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