Repaint dive after equipment change only after updating the cylinder info

Repainting the dive will end up touching the cylinder list store, so we
should finish setting the cylinder info before we repaint it.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Linus Torvalds 2011-10-21 16:14:45 +03:00
parent 41084817ea
commit a9709a5e07

View file

@ -522,7 +522,6 @@ static int edit_cylinder_dialog(int index, cylinder_t *cyl)
dive->cylinder[index] = *cyl;
mark_divelist_changed(TRUE);
flush_divelist(dive);
repaint_dive();
}
gtk_widget_destroy(dialog);
@ -561,6 +560,7 @@ static void edit_cb(GtkButton *button, gpointer data)
return;
set_one_cylinder(index, &cyl, model, &iter);
repaint_dive();
}
static void add_cb(GtkButton *button, gpointer data)