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Ruler: fix bad scaling for the text background
The ruler text's white background scales badly. This patch adds the ItemIgnoresTransformations for the textItemBack object and matches the dimensions and position of the textItem object in front of it. Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 5 additions and 4 deletions
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@ -77,6 +77,7 @@ RulerItem2::RulerItem2() : source(new RulerNodeItem2()),
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textItem->setFlag(QGraphicsItem::ItemIgnoresTransformations);
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textItemBack->setBrush(QColor(0xff, 0xff, 0xff, 190));
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textItemBack->setPen(QColor(Qt::white));
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textItemBack->setFlag(QGraphicsItem::ItemIgnoresTransformations);
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setPen(QPen(QColor(Qt::black), 0.0));
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}
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@ -117,13 +118,13 @@ void RulerItem2::recalculate()
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}
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// always show the text bellow the lowest of the start and end points
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qreal tgtY = (startPoint.y() >= endPoint.y()) ? startPoint.y() : endPoint.y();
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textItem->setPos(tgtX - 1, tgtY + 4);
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// this isn't exactly optimal, since we want to scale the 1.0, 4.0 distances as well
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textItem->setPos(tgtX - 1.0, tgtY + 4.0);
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// setup the text background
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textItemBack->setVisible(startPoint.x() != endPoint.x());
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QPointF wh = mapFromScene(view->mapToScene(QPoint(textItem->boundingRect().width(),
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textItem->boundingRect().height())));
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textItemBack->setRect(tgtX - 2, tgtY + 3, wh.x() + 2, wh.y() + 3);
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textItemBack->setPos(textItem->x(), textItem->y());
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textItemBack->setRect(0, 0, textItem->boundingRect().width(), textItem->boundingRect().height());
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}
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RulerNodeItem2 *RulerItem2::sourceNode() const
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