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Delete unused dive sites after edit
This way they don't continue to clutter the globe. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 9 additions and 1 deletions
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@ -1054,11 +1054,19 @@ void MainTab::acceptChanges()
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}
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}
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// update the dive site for the selected dives that had the same dive site as the current dive
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// update the dive site for the selected dives that had the same dive site as the current dive
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uint32_t oldUuid = cd->dive_site_uuid;
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MODIFY_SELECTED_DIVES(
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MODIFY_SELECTED_DIVES(
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if (mydive->dive_site_uuid == current_dive->dive_site_uuid)
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if (mydive->dive_site_uuid == current_dive->dive_site_uuid)
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updateDiveSite(get_idx_by_uniq_id(mydive->id));
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updateDiveSite(get_idx_by_uniq_id(mydive->id));
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);
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);
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if (!is_dive_site_used(oldUuid, false)) {
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if (verbose) {
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struct dive_site *ds = get_dive_site_by_uuid(oldUuid);
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qDebug() << "delete now unused dive site" << ((ds && ds->name) ? ds->name : "without name");
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}
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delete_dive_site(oldUuid);
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GlobeGPS::instance()->reload();
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}
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// the code above can change the correct uuid for the displayed dive site - and the
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// the code above can change the correct uuid for the displayed dive site - and the
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// code below triggers an update of the display without re-initializing displayed_dive
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// code below triggers an update of the display without re-initializing displayed_dive
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// so let's make sure here that our data is consistent now that we have handled the
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// so let's make sure here that our data is consistent now that we have handled the
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