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Undo: make adding of planned dive undo-able
Planned dives were still added by directly calling core code. This could confuse the undo-machinery, leading to crashes. Instead, use the proper undo-command. The problem is that as opposed to the other AddDive-commands, planned dives may belong to a trip. Thus, the interface to the AddDive command was changed to respect the divetrip field. Make sure that the other callers reset that field (actually, it should never be set). Add a comment describing the perhaps surprising interface (the passed-in dive, usually displayed dive, is reset). Moreover, a dive cloned in the planner is not assigned a new number. Thus, add an argument to the AddDive-command, which expresses whether a new number should be generated for the to-be-added dive. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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7 changed files with 52 additions and 50 deletions
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@ -9,13 +9,18 @@
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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// General commands
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// 1) General commands
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void clear(); // Reset the undo stack. Delete all commands.
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QAction *undoAction(QObject *parent); // Create an undo action.
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QAction *redoAction(QObject *parent); // Create an redo action.
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// Dive-list related commands
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void addDive(dive *d, bool autogroup);
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// 2) Dive-list related commands
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void addDive(dive *d, bool autogroup, bool newNumber); // If d->dive_trip is null and autogroup is true, dives within the auto-group
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// distance are added to a trip. dive d is consumed (the structure is reset)!
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// If newNumber is true, the dive is assigned a new number, depending on the
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// insertion position.
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void deleteDive(const QVector<struct dive*> &divesToDelete);
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void shiftTime(const QVector<dive *> &changedDives, int amount);
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void renumberDives(const QVector<QPair<dive *, int>> &divesToRenumber);
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