Desktop: don't connect to remove() slot of model from TableModel

When connecting a model to the TableModel class, it would connect
clicking on an item to the remove() slot of the model.

This breaks the program flow implied by the undo code:
Ui --> Undo-Command --> Model --> UI

Moreover, the naming of the remove() slot is illogical, because
clicks can also have different effects, as for example in the
cylinder-table.

Therefore, move the connect() call from TableModel to the
callers. In the case of TabDiveSite, move the remove() function
from the model to the TabWidget, where it makes more sense.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2019-11-02 22:52:27 +01:00 committed by Dirk Hohndel
parent 147a36647c
commit b3253304a5
9 changed files with 34 additions and 35 deletions

View file

@ -114,12 +114,14 @@ DivePlannerWidget::DivePlannerWidget(QWidget *parent, Qt::WindowFlags f) : QWidg
ui.dateEdit->setDisplayFormat(prefs.date_format);
ui.tableWidget->setTitle(tr("Dive planner points"));
ui.tableWidget->setModel(plannerModel);
connect(ui.tableWidget, &TableView::itemClicked, plannerModel, &DivePlannerPointsModel::remove);
plannerModel->setRecalc(true);
ui.tableWidget->view()->setItemDelegateForColumn(DivePlannerPointsModel::GAS, new AirTypesDelegate(this));
ui.tableWidget->view()->setItemDelegateForColumn(DivePlannerPointsModel::DIVEMODE, new DiveTypesDelegate(this));
ui.cylinderTableWidget->setTitle(tr("Available gases"));
ui.cylinderTableWidget->setBtnToolTip(tr("Add cylinder"));
ui.cylinderTableWidget->setModel(CylindersModel::instance());
connect(ui.cylinderTableWidget, &TableView::itemClicked, CylindersModel::instance(), &CylindersModel::remove);
ui.waterType->setItemData(0, FRESHWATER_SALINITY);
ui.waterType->setItemData(1, SEAWATER_SALINITY);
ui.waterType->setItemData(2, EN13319_SALINITY);