Desktop: don't connect to remove() slot of model from TableModel

When connecting a model to the TableModel class, it would connect
clicking on an item to the remove() slot of the model.

This breaks the program flow implied by the undo code:
Ui --> Undo-Command --> Model --> UI

Moreover, the naming of the remove() slot is illogical, because
clicks can also have different effects, as for example in the
cylinder-table.

Therefore, move the connect() call from TableModel to the
callers. In the case of TabDiveSite, move the remove() function
from the model to the TabWidget, where it makes more sense.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2019-11-02 22:52:27 +01:00 committed by Dirk Hohndel
parent 147a36647c
commit b3253304a5
9 changed files with 34 additions and 35 deletions

View file

@ -1,8 +1,7 @@
// SPDX-License-Identifier: GPL-2.0
#include "TabDiveExtraInfo.h"
#include "ui_TabDiveExtraInfo.h"
#include <qt-models/divecomputerextradatamodel.h>
#include "qt-models/divecomputerextradatamodel.h"
TabDiveExtraInfo::TabDiveExtraInfo(QWidget *parent) :
TabBase(parent),