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Desktop: don't connect to remove() slot of model from TableModel
When connecting a model to the TableModel class, it would connect clicking on an item to the remove() slot of the model. This breaks the program flow implied by the undo code: Ui --> Undo-Command --> Model --> UI Moreover, the naming of the remove() slot is illogical, because clicks can also have different effects, as for example in the cylinder-table. Therefore, move the connect() call from TableModel to the callers. In the case of TabDiveSite, move the remove() function from the model to the TabWidget, where it makes more sense. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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9 changed files with 34 additions and 35 deletions
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// SPDX-License-Identifier: GPL-2.0
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#include "TabDiveExtraInfo.h"
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#include "ui_TabDiveExtraInfo.h"
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#include <qt-models/divecomputerextradatamodel.h>
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#include "qt-models/divecomputerextradatamodel.h"
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TabDiveExtraInfo::TabDiveExtraInfo(QWidget *parent) :
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TabBase(parent),
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