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Desktop: don't connect to remove() slot of model from TableModel
When connecting a model to the TableModel class, it would connect clicking on an item to the remove() slot of the model. This breaks the program flow implied by the undo code: Ui --> Undo-Command --> Model --> UI Moreover, the naming of the remove() slot is illogical, because clicks can also have different effects, as for example in the cylinder-table. Therefore, move the connect() call from TableModel to the callers. In the case of TabDiveSite, move the remove() function from the model to the TabWidget, where it makes more sense. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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9 changed files with 34 additions and 35 deletions
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@ -28,10 +28,6 @@ class TableView : public QGroupBox {
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public:
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TableView(QWidget *parent = 0);
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~TableView();
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/* The model is expected to have a 'remove' slot, that takes a QModelIndex as parameter.
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* It's also expected to have the column '1' as a trash icon. I most probably should create a
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* proxy model and add that column, will mark that as TODO. see? marked.
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*/
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void setModel(QAbstractItemModel *model);
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void setBtnToolTip(const QString &tooltip);
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void fixPlusPosition();
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@ -45,6 +41,7 @@ protected:
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signals:
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void addButtonClicked();
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void itemClicked(const QModelIndex &);
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private:
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Ui::TableView ui;
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