general: remove (void) function parameter declarations

To my understanding, declaring empty parameter lists using "(void)"
is an artifact from the bad old K&R times, when functions were
declared without(!) parameters. Which in hindsight was an absolute
recipe for disaster. So for backwards compatibility, functions
without parameters had to be declared using "(void)" as "()"
could also mean "any function".

That was 40 years ago. Meanwhile, C++ introduced references,
which made it a necessity to declare the function parameters.
So "(void)" is redundant and inconsistent in C++ code and
just makes no sense.

Remove it.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2024-05-04 18:53:41 +02:00 committed by bstoeger
parent b56dd13add
commit b82fdd1d20
32 changed files with 71 additions and 71 deletions

View file

@ -52,7 +52,7 @@ const char mac_system_divelist_default_font[] = "Arial";
const char *system_divelist_default_font = mac_system_divelist_default_font;
double system_divelist_default_font_size = -1.0;
void subsurface_OS_pref_setup(void)
void subsurface_OS_pref_setup()
{
// nothing
}
@ -63,13 +63,13 @@ bool subsurface_ignore_font(const char *)
return false;
}
const char *system_default_directory(void)
const char *system_default_directory()
{
static const std::string path = system_default_path();
return path.c_str();
}
const char *system_default_filename(void)
const char *system_default_filename()
{
static const std::string fn = make_default_filename();
return fn.c_str();
@ -183,12 +183,12 @@ int subsurface_zip_close(struct zip *zip)
}
/* win32 console */
void subsurface_console_init(void)
void subsurface_console_init()
{
/* NOP */
}
void subsurface_console_exit(void)
void subsurface_console_exit()
{
/* NOP */
}