Fixed item visibility on emptyState after being on profileState.

Background was not correctly back to it's original position
and a few other items kept their visibility when it shouldn't.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Tomaz Canabrava 2014-02-10 15:01:04 -02:00 committed by Dirk Hohndel
parent cafc7e4b13
commit bb71707321
2 changed files with 7 additions and 5 deletions

View file

@ -147,6 +147,7 @@ void ProfileWidget2::setupItemOnScene()
cartesianPlane->setBottomAxis(timeAxis);
cartesianPlane->setLeftAxis(profileYAxis);
cartesianPlane->setZValue(-1);
diveComputerText->setAlignment(Qt::AlignRight | Qt::AlignBottom);
diveComputerText->setBrush(getColor(TIME_TEXT));
@ -440,14 +441,15 @@ void ProfileWidget2::setEmptyState()
gasYAxis->setPos(itemPos.partialgas.pos.off);
timeAxis->setPos(itemPos.time.pos.off);
background->setY( itemPos.background.on.y());
background->setVisible(true);
toolTipItem->setVisible(false);
temperatureAxis->setPos(itemPos.temperature.pos.off);
cylinderPressureAxis->setPos(itemPos.cylinder.pos.off);
cartesianPlane->setVisible(false);
meanDepth->setVisible(false);
diveComputerText->setVisible(false);
diveCeiling->setVisible(false);
reportedCeiling->setVisible(false);
cartesianPlane->setVisible(false);
Q_FOREACH(DiveCalculatedTissue *tissue, allTissues){
tissue->setVisible(false);
}