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Fix build without marble
If we have an null widget, we hide the stack. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 22 additions and 8 deletions
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@ -57,7 +57,12 @@ MainWindow::MainWindow() : QMainWindow(),
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MainTab *mainTab = new MainTab();
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DiveListView *diveListView = new DiveListView();
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ProfileWidget2 *profileWidget = new ProfileWidget2();
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#ifndef NO_MARBLE
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GlobeGPS *globeGps = new GlobeGPS();
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#else
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QWidget *globeGps = NULL;
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#endif
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PlannerSettingsWidget *plannerSettings = new PlannerSettingsWidget();
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DivePlannerWidget *plannerWidget = new DivePlannerWidget();
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@ -1516,16 +1521,16 @@ void MainWindow::checkForUndoAndRedo()
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void MainWindow::registerApplicationState(const QByteArray& state, QWidget *topLeft, QWidget *topRight, QWidget *bottomLeft, QWidget *bottomRight)
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{
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applicationState[state] = WidgetForQuadrant(topLeft, topRight, bottomLeft, bottomRight);
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if (ui.topLeft->indexOf(topLeft) == -1) {
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if (ui.topLeft->indexOf(topLeft) == -1 && topLeft) {
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ui.topLeft->addWidget(topLeft);
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}
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if (ui.topRight->indexOf(topRight) == -1) {
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if (ui.topRight->indexOf(topRight) == -1 && topRight) {
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ui.topRight->addWidget(topRight);
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}
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if (ui.bottomLeft->indexOf(bottomLeft) == -1) {
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if (ui.bottomLeft->indexOf(bottomLeft) == -1 && bottomLeft) {
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ui.bottomLeft->addWidget(bottomLeft);
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}
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if(ui.bottomRight->indexOf(bottomRight) == -1) {
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if(ui.bottomRight->indexOf(bottomRight) == -1 && bottomRight) {
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ui.bottomRight->addWidget(bottomRight);
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}
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}
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@ -1538,8 +1543,17 @@ void MainWindow::setApplicationState(const QByteArray& state) {
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return;
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currentApplicationState = state;
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ui.topLeft->setCurrentWidget( applicationState[state].topLeft);
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ui.bottomLeft->setCurrentWidget( applicationState[state].bottomLeft);
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ui.topRight->setCurrentWidget( applicationState[state].topRight);
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ui.bottomRight->setCurrentWidget( applicationState[state].bottomRight);
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#define SET_CURRENT_INDEX( X ) \
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if (applicationState[state].X) { \
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ui.X->setCurrentWidget( applicationState[state].X); \
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ui.X->show(); \
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} else { \
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ui.X->hide(); \
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}
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SET_CURRENT_INDEX( topLeft )
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SET_CURRENT_INDEX( topRight )
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SET_CURRENT_INDEX( bottomLeft )
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SET_CURRENT_INDEX( bottomRight )
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#undef SET_CURRENT_INDEX
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}
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