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core: make owning pointers a top-level features
The undo-code uses owning pointers based on std::unique_ptr to manage lifetime of C-objects. Since these are generally useful, move them from the undo-code to the core-code. In fact, this eliminates one instance of code duplication. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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7 changed files with 50 additions and 31 deletions
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@ -30,8 +30,8 @@ void clear(); // Reset the undo stack. Delete all commands.
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void setClean(); // Call after save - this marks a state where no changes need to be saved.
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bool isClean(); // Any changes need to be saved?
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QAction *undoAction(QObject *parent); // Create an undo action.
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QAction *redoAction(QObject *parent); // Create an redo action.
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QString changesMade(); // return a string with the texts from all commands on the undo stack -> for commit message
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QAction *redoAction(QObject *parent); // Create a redo action.
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QString changesMade(); // Return a string with the texts from all commands on the undo stack -> for commit message.
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bool placingCommand(); // Currently executing a new command -> might not have to update the field the user just edited.
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// 2) Dive-list related commands
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