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core: make owning pointers a top-level features
The undo-code uses owning pointers based on std::unique_ptr to manage lifetime of C-objects. Since these are generally useful, move them from the undo-code to the core-code. In fact, this eliminates one instance of code duplication. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
parent
5b1557ccb1
commit
c5d6e0f44f
7 changed files with 50 additions and 31 deletions
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@ -206,6 +206,7 @@ HEADERS += \
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core/extradata.h \
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core/extradata.h \
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core/git-access.h \
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core/git-access.h \
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core/globals.h \
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core/globals.h \
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core/owning_ptrs.h \
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core/pref.h \
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core/pref.h \
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core/profile.h \
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core/profile.h \
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core/qthelper.h \
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core/qthelper.h \
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@ -30,8 +30,8 @@ void clear(); // Reset the undo stack. Delete all commands.
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void setClean(); // Call after save - this marks a state where no changes need to be saved.
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void setClean(); // Call after save - this marks a state where no changes need to be saved.
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bool isClean(); // Any changes need to be saved?
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bool isClean(); // Any changes need to be saved?
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QAction *undoAction(QObject *parent); // Create an undo action.
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QAction *undoAction(QObject *parent); // Create an undo action.
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QAction *redoAction(QObject *parent); // Create an redo action.
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QAction *redoAction(QObject *parent); // Create a redo action.
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QString changesMade(); // return a string with the texts from all commands on the undo stack -> for commit message
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QString changesMade(); // Return a string with the texts from all commands on the undo stack -> for commit message.
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bool placingCommand(); // Currently executing a new command -> might not have to update the field the user just edited.
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bool placingCommand(); // Currently executing a new command -> might not have to update the field the user just edited.
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// 2) Dive-list related commands
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// 2) Dive-list related commands
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@ -7,6 +7,7 @@
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#include "core/divesite.h"
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#include "core/divesite.h"
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#include "core/trip.h"
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#include "core/trip.h"
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#include "core/dive.h"
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#include "core/dive.h"
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#include "core/owning_ptrs.h"
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#include <QUndoCommand>
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#include <QUndoCommand>
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#include <QCoreApplication> // For Q_DECLARE_TR_FUNCTIONS
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#include <QCoreApplication> // For Q_DECLARE_TR_FUNCTIONS
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@ -153,26 +154,6 @@ QVector<T> stdToQt(const std::vector<T> &v)
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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namespace Command {
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// Classes used to automatically call the appropriate free_*() function for owning pointers that go out of scope.
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struct DiveDeleter {
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void operator()(dive *d) { free_dive(d); }
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};
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struct TripDeleter {
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void operator()(dive_trip *t) { free_trip(t); }
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};
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struct DiveSiteDeleter {
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void operator()(dive_site *ds) { free_dive_site(ds); }
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};
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struct EventDeleter {
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void operator()(event *ev) { free(ev); }
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};
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// Owning pointers to dive, dive_trip, dive_site and event objects.
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typedef std::unique_ptr<dive, DiveDeleter> OwningDivePtr;
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typedef std::unique_ptr<dive_trip, TripDeleter> OwningTripPtr;
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typedef std::unique_ptr<dive_site, DiveSiteDeleter> OwningDiveSitePtr;
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typedef std::unique_ptr<event, EventDeleter> OwningEventPtr;
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// This is the base class of all commands.
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// This is the base class of all commands.
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// It defines the Qt-translation functions
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// It defines the Qt-translation functions
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class Base : public QUndoCommand {
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class Base : public QUndoCommand {
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@ -132,6 +132,7 @@ set(SUBSURFACE_CORE_LIB_SRCS
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metrics.cpp
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metrics.cpp
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metrics.h
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metrics.h
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ostctools.c
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ostctools.c
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owning_ptrs.h
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parse-gpx.cpp
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parse-gpx.cpp
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parse-xml.c
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parse-xml.c
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parse.c
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parse.c
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41
core/owning_ptrs.h
Normal file
41
core/owning_ptrs.h
Normal file
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@ -0,0 +1,41 @@
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// SPDX-License-Identifier: GPL-2.0
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// Convenience classes defining owning pointers to C-objects that
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// automatically clean up the objects if the pointers go out of
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// scope. Based on unique_ptr<>.
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// In the future, we should replace these by real destructors.
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#ifndef OWNING_PTR_H
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#define OWNING_PTR_H
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#include <memory>
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#include <cstdlib>
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struct dive;
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struct dive_trip;
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struct dive_site;
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struct event;
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extern "C" void free_dive(struct dive *);
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extern "C" void free_trip(struct dive_trip *);
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extern "C" void free_dive_site(struct dive_site *);
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// Classes used to automatically call the appropriate free_*() function for owning pointers that go out of scope.
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struct DiveDeleter {
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void operator()(dive *d) { free_dive(d); }
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};
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struct TripDeleter {
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void operator()(dive_trip *t) { free_trip(t); }
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};
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struct DiveSiteDeleter {
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void operator()(dive_site *ds) { free_dive_site(ds); }
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};
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struct EventDeleter {
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void operator()(event *ev) { free(ev); }
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};
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// Owning pointers to dive, dive_trip, dive_site and event objects.
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using OwningDivePtr = std::unique_ptr<dive, DiveDeleter>;
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using OwningTripPtr = std::unique_ptr<dive_trip, TripDeleter>;
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using OwningDiveSitePtr = std::unique_ptr<dive_site, DiveSiteDeleter>;
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using OwningEventPtr = std::unique_ptr<event, EventDeleter>;
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#endif
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@ -5,10 +5,10 @@
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#define PROFILEWIDGET_H
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#define PROFILEWIDGET_H
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#include "ui_profilewidget.h"
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#include "ui_profilewidget.h"
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#include "core/owning_ptrs.h"
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#include "core/subsurface-qt/divelistnotifier.h"
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#include "core/subsurface-qt/divelistnotifier.h"
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#include <vector>
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#include <vector>
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#include <memory>
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struct dive;
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struct dive;
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class ProfileWidget2;
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class ProfileWidget2;
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@ -40,11 +40,6 @@ slots:
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void stopRemoved(int count);
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void stopRemoved(int count);
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void stopMoved(int count);
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void stopMoved(int count);
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private:
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private:
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// The same code is in command/command_base.h. Should we make that a global feature?
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struct DiveDeleter {
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void operator()(dive *d) { free_dive(d); }
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};
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std::unique_ptr<EmptyView> emptyView;
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std::unique_ptr<EmptyView> emptyView;
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std::vector<QAction *> toolbarActions;
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std::vector<QAction *> toolbarActions;
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Ui::ProfileWidget ui;
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Ui::ProfileWidget ui;
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@ -53,7 +48,7 @@ private:
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void editDive();
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void editDive();
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void exitEditMode();
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void exitEditMode();
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void rotateDC(int dir);
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void rotateDC(int dir);
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std::unique_ptr<dive, DiveDeleter> editedDive;
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OwningDivePtr editedDive;
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int editedDc;
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int editedDc;
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dive *originalDive;
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dive *originalDive;
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bool placingCommand;
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bool placingCommand;
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@ -897,7 +897,7 @@ void QMLManager::refreshDiveList()
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// The following structure describes such a change caused by a dive edit.
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// The following structure describes such a change caused by a dive edit.
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// Hopefully, we can remove this in due course by using finer-grained undo-commands.
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// Hopefully, we can remove this in due course by using finer-grained undo-commands.
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struct DiveSiteChange {
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struct DiveSiteChange {
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Command::OwningDiveSitePtr createdDs; // not-null if we created a dive site.
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OwningDiveSitePtr createdDs; // not-null if we created a dive site.
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dive_site *editDs = nullptr; // not-null if we are supposed to edit an existing dive site.
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dive_site *editDs = nullptr; // not-null if we are supposed to edit an existing dive site.
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location_t location = zero_location; // new value of the location if we edit an existing dive site.
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location_t location = zero_location; // new value of the location if we edit an existing dive site.
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@ -1181,7 +1181,7 @@ void QMLManager::commitChanges(QString diveId, QString number, QString date, QSt
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QStringLiteral("state :'%1'\n").arg(state);
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QStringLiteral("state :'%1'\n").arg(state);
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}
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}
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Command::OwningDivePtr d_ptr(alloc_dive()); // Automatically delete dive if we exit early!
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OwningDivePtr d_ptr(alloc_dive()); // Automatically delete dive if we exit early!
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dive *d = d_ptr.get();
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dive *d = d_ptr.get();
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copy_dive(orig, d);
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copy_dive(orig, d);
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