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QML UI: DiveDetailsView - reorder the grid
Let's put the three likely rather narrow items above each other in the right column and the others (especially the three that could run long: suit, buddy, dive master) in the left one. Also, make the individual entries more consistent in which attributes are set in which order - easier to read. Finally, make sure that all grid elements enable wrapping. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 43 additions and 36 deletions
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@ -65,10 +65,10 @@ Item {
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}
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*/
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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id: dateLabel
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text: "Date: "
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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text: dive.date + " " + dive.time
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@ -83,10 +83,10 @@ Item {
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}
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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id: depthLabel
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text: "Depth: "
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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text: dive.depth
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@ -94,9 +94,9 @@ Item {
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wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
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}
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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text: "Duration: "
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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text: dive.duration
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@ -140,32 +140,10 @@ Item {
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}
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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text: "Air Temp:"
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opacity: 0.6
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}
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MobileComponents.Label {
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id: txtAirTemp
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text: dive.airTemp
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Layout.fillWidth: true
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wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
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}
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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text: "Water Temp:"
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opacity: 0.6
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}
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MobileComponents.Label {
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id: txtWaterTemp
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text: dive.waterTemp
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wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
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}
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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text: "Suit:"
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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id: txtSuit
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@ -174,20 +152,22 @@ Item {
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}
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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text: "Weight:"
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text: "Air Temp:"
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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id: txtWeight
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text: dive.sumWeight
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id: txtAirTemp
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text: dive.airTemp
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wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
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}
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MobileComponents.Label {
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text: "Cylinder:"
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Layout.alignment: Qt.AlignRight
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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id: txtCylinder
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@ -196,9 +176,22 @@ Item {
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}
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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text: "Dive Master:"
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text: "Water Temp:"
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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id: txtWaterTemp
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text: dive.waterTemp
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wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
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}
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MobileComponents.Label {
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text: "Dive Master:"
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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id: txtDiveMaster
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@ -207,9 +200,22 @@ Item {
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}
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MobileComponents.Label {
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Layout.alignment: Qt.AlignRight
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text: "Buddy:"
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text: "Weight:"
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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id: txtWeight
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text: dive.sumWeight
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wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
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}
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MobileComponents.Label {
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text: "Buddy:"
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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opacity: 0.6
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Layout.alignment: Qt.AlignRight
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}
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MobileComponents.Label {
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id: txtBuddy
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@ -222,6 +228,7 @@ Item {
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Layout.fillWidth: true
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level: 3
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text: "Notes"
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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Layout.columnSpan: 4
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}
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