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preferences: use std::string in struct preferences
This is a messy commit, because the "qPref" system relies heavily on QString, which means lots of conversions between the two worlds. Ultimately, I plan to base the preferences system on std::string and only convert to QString when pushing through Qt's property system or when writing into Qt's settings. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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78 changed files with 645 additions and 694 deletions
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@ -146,8 +146,6 @@ extern unsigned int number_of_computers(const struct dive *dive);
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extern struct divecomputer *get_dive_dc(struct dive *dive, int nr);
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extern const struct divecomputer *get_dive_dc(const struct dive *dive, int nr);
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extern void set_git_prefs(const char *prefs);
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extern std::unique_ptr<dive> clone_make_first_dc(const struct dive &d, int dc_number);
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extern std::unique_ptr<dive> clone_delete_divecomputer(const struct dive &d, int dc_number);
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extern std::array<std::unique_ptr<dive>, 2> split_divecomputer(const struct dive &src, int num);
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