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preferences: use std::string in struct preferences
This is a messy commit, because the "qPref" system relies heavily on QString, which means lots of conversions between the two worlds. Ultimately, I plan to base the preferences system on std::string and only convert to QString when pushing through Qt's property system or when writing into Qt's settings. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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78 changed files with 645 additions and 694 deletions
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@ -38,7 +38,7 @@ public:
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public:
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static int animation_speed() { return prefs.animation_speed; }
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static QString divelist_font() { return prefs.divelist_font; }
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static QString divelist_font() { return QString::fromStdString(prefs.divelist_font); }
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static double font_size() { return prefs.font_size; }
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static double mobile_scale() { return prefs.mobile_scale; }
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static bool display_invalid_dives() { return prefs.display_invalid_dives; }
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