preferences: use std::string in struct preferences

This is a messy commit, because the "qPref" system relies
heavily on QString, which means lots of conversions between
the two worlds. Ultimately, I plan to base the preferences
system on std::string and only convert to QString when
pushing through Qt's property system or when writing into
Qt's settings.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2024-06-13 22:59:32 +02:00 committed by bstoeger
parent 82fc9de40b
commit ccdd92aeb7
78 changed files with 645 additions and 694 deletions

View file

@ -20,7 +20,7 @@ public:
static void sync() { loadSync(true); }
public:
static QString default_cylinder() { return prefs.default_cylinder; }
static QString default_cylinder() { return QString::fromStdString(prefs.default_cylinder); }
static bool include_unused_tanks() { return prefs.include_unused_tanks; }
static bool display_default_tank_infos() { return prefs.display_default_tank_infos; }