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preferences: use std::string in struct preferences
This is a messy commit, because the "qPref" system relies heavily on QString, which means lots of conversions between the two worlds. Ultimately, I plan to base the preferences system on std::string and only convert to QString when pushing through Qt's property system or when writing into Qt's settings. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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78 changed files with 645 additions and 694 deletions
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@ -20,7 +20,7 @@ public:
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static void sync() { loadSync(true); }
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public:
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static QString default_cylinder() { return prefs.default_cylinder; }
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static QString default_cylinder() { return QString::fromStdString(prefs.default_cylinder); }
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static bool include_unused_tanks() { return prefs.include_unused_tanks; }
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static bool display_default_tank_infos() { return prefs.display_default_tank_infos; }
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