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preferences: use std::string in struct preferences
This is a messy commit, because the "qPref" system relies heavily on QString, which means lots of conversions between the two worlds. Ultimately, I plan to base the preferences system on std::string and only convert to QString when pushing through Qt's property system or when writing into Qt's settings. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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78 changed files with 645 additions and 694 deletions
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@ -24,7 +24,7 @@ public:
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static bool auto_recalculate_thumbnails() { return prefs.auto_recalculate_thumbnails; }
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static bool extract_video_thumbnails() { return prefs.extract_video_thumbnails; }
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static int extract_video_thumbnails_position() { return prefs.extract_video_thumbnails_position; }
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static QString ffmpeg_executable() { return prefs.ffmpeg_executable; }
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static QString ffmpeg_executable() { return QString::fromStdString(prefs.ffmpeg_executable); }
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public slots:
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static void set_auto_recalculate_thumbnails(bool value);
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