preferences: use std::string in struct preferences

This is a messy commit, because the "qPref" system relies
heavily on QString, which means lots of conversions between
the two worlds. Ultimately, I plan to base the preferences
system on std::string and only convert to QString when
pushing through Qt's property system or when writing into
Qt's settings.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2024-06-13 22:59:32 +02:00 committed by bstoeger
parent 82fc9de40b
commit ccdd92aeb7
78 changed files with 645 additions and 694 deletions

View file

@ -25,11 +25,11 @@ public:
public:
static bool proxy_auth() { return prefs.proxy_auth; }
static QString proxy_host() { return prefs.proxy_host; }
static QString proxy_pass() { return prefs.proxy_pass; }
static QString proxy_host() { return QString::fromStdString(prefs.proxy_host); }
static QString proxy_pass() { return QString::fromStdString(prefs.proxy_pass); }
static int proxy_port() { return prefs.proxy_port; }
static int proxy_type() { return prefs.proxy_type; }
static QString proxy_user() { return prefs.proxy_user; }
static QString proxy_user() { return QString::fromStdString(prefs.proxy_user); }
public slots:
static void set_proxy_auth(bool value);