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preferences: use std::string in struct preferences
This is a messy commit, because the "qPref" system relies heavily on QString, which means lots of conversions between the two worlds. Ultimately, I plan to base the preferences system on std::string and only convert to QString when pushing through Qt's property system or when writing into Qt's settings. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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78 changed files with 645 additions and 694 deletions
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@ -25,11 +25,11 @@ public:
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public:
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static bool proxy_auth() { return prefs.proxy_auth; }
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static QString proxy_host() { return prefs.proxy_host; }
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static QString proxy_pass() { return prefs.proxy_pass; }
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static QString proxy_host() { return QString::fromStdString(prefs.proxy_host); }
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static QString proxy_pass() { return QString::fromStdString(prefs.proxy_pass); }
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static int proxy_port() { return prefs.proxy_port; }
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static int proxy_type() { return prefs.proxy_type; }
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static QString proxy_user() { return prefs.proxy_user; }
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static QString proxy_user() { return QString::fromStdString(prefs.proxy_user); }
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public slots:
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static void set_proxy_auth(bool value);
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