preferences: use std::string in struct preferences

This is a messy commit, because the "qPref" system relies
heavily on QString, which means lots of conversions between
the two worlds. Ultimately, I plan to base the preferences
system on std::string and only convert to QString when
pushing through Qt's property system or when writing into
Qt's settings.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2024-06-13 22:59:32 +02:00 committed by bstoeger
parent 82fc9de40b
commit ccdd92aeb7
78 changed files with 645 additions and 694 deletions

View file

@ -41,7 +41,7 @@ void qPrefUpdateManager::disk_next_check(bool doSync)
if (doSync)
qPrefPrivate::propSetValue(keyFromGroupAndName(group, "NextCheck"), prefs.update_manager.next_check, default_prefs.update_manager.next_check);
else
prefs.update_manager.next_check = qPrefPrivate::propValue(keyFromGroupAndName(group, "NextCheck"), 0).toInt();
prefs.update_manager.next_check = qPrefPrivate::propValue(keyFromGroupAndName(group, "NextCheck"), QVariant(0)).toInt();
}
HANDLE_PROP_QSTRING(UpdateManager, "UpdateManager/UUID", uuidString);