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preferences: use std::string in struct preferences
This is a messy commit, because the "qPref" system relies heavily on QString, which means lots of conversions between the two worlds. Ultimately, I plan to base the preferences system on std::string and only convert to QString when pushing through Qt's property system or when writing into Qt's settings. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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78 changed files with 645 additions and 694 deletions
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@ -27,11 +27,6 @@ static inline bool empty_string(const char *s)
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return !s || !*s;
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}
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static inline char *copy_string(const char *s)
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{
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return (s && *s) ? strdup(s) : NULL;
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}
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extern double permissive_strtod(const char *str, const char **ptr);
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extern double ascii_strtod(const char *str, const char **ptr);
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@ -47,6 +42,16 @@ inline bool contains(std::string_view s, char c)
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return s.find(c) != std::string::npos;
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}
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inline bool contains(std::string_view haystack, const char *needle)
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{
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return haystack.find(needle) != std::string::npos;
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}
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inline bool contains(std::string_view haystack, const std::string &needle)
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{
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return haystack.find(needle) != std::string::npos;
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}
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std::string join(const std::vector<std::string> &l, const std::string &separator, bool skip_empty = false);
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#endif // SUBSURFACE_STRING_H
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