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preferences: use std::string in struct preferences
This is a messy commit, because the "qPref" system relies heavily on QString, which means lots of conversions between the two worlds. Ultimately, I plan to base the preferences system on std::string and only convert to QString when pushing through Qt's property system or when writing into Qt's settings. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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78 changed files with 645 additions and 694 deletions
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@ -24,7 +24,7 @@ void TestParsePerformance::initTestCase()
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QTextCodec::setCodecForLocale(QTextCodec::codecForMib(106));
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// first, setup the preferences an proxy information
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copy_prefs(&default_prefs, &prefs);
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prefs = default_prefs;
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QCoreApplication::setOrganizationName("Subsurface");
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QCoreApplication::setOrganizationDomain("subsurface.hohndel.org");
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QCoreApplication::setApplicationName("Subsurface");
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@ -33,11 +33,11 @@ void TestParsePerformance::initTestCase()
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QNetworkProxy proxy;
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proxy.setType(QNetworkProxy::ProxyType(prefs.proxy_type));
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proxy.setHostName(prefs.proxy_host);
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proxy.setHostName(QString::fromStdString(prefs.proxy_host));
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proxy.setPort(prefs.proxy_port);
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if (prefs.proxy_auth) {
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proxy.setUser(prefs.proxy_user);
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proxy.setPassword(prefs.proxy_pass);
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proxy.setUser(QString::fromStdString(prefs.proxy_user));
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proxy.setPassword(QString::fromStdString(prefs.proxy_pass));
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}
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QNetworkProxy::setApplicationProxy(proxy);
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