preferences: use std::string in struct preferences

This is a messy commit, because the "qPref" system relies
heavily on QString, which means lots of conversions between
the two worlds. Ultimately, I plan to base the preferences
system on std::string and only convert to QString when
pushing through Qt's property system or when writing into
Qt's settings.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2024-06-13 22:59:32 +02:00 committed by bstoeger
parent 82fc9de40b
commit ccdd92aeb7
78 changed files with 645 additions and 694 deletions

View file

@ -18,7 +18,7 @@ static struct deco_state test_deco_state;
extern bool plan(struct deco_state *ds, struct diveplan *diveplan, struct dive *dive, int dcNr, int timestep, struct decostop *decostoptable, deco_state_cache &cache, bool is_planner, bool show_disclaimer);
void setupPrefs()
{
copy_prefs(&default_prefs, &prefs);
prefs = default_prefs;
prefs.ascrate50 = feet_to_mm(30) / 60;
prefs.ascrate75 = prefs.ascrate50;
prefs.ascratestops = prefs.ascrate50;
@ -28,7 +28,7 @@ void setupPrefs()
void setupPrefsVpmb()
{
copy_prefs(&default_prefs, &prefs);
prefs = default_prefs;
prefs.ascrate50 = 10000 / 60;
prefs.ascrate75 = prefs.ascrate50;
prefs.ascratestops = prefs.ascrate50;