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Drop like a stone mode in planner
Most of my dives i plan i know it will just be full speed down a line in the beginning and thus the planner can figure out that leg of the plan by it self. The config box added here isn't connected, because i saw that the other planner boxes wasn't connected ether, so i left it in the same state as they where. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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4 changed files with 75 additions and 0 deletions
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@ -276,6 +276,7 @@ DivePlannerWidget::DivePlannerWidget(QWidget *parent, Qt::WindowFlags f) : QWidg
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connect(ui.gflow, SIGNAL(valueChanged(int)), plannerModel, SLOT(setGFLow(int)));
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connect(ui.gflow, SIGNAL(editingFinished()), plannerModel, SLOT(emitDataChanged()));
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connect(ui.printPlan, SIGNAL(pressed()), this, SLOT(printDecoPlan()));
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connect(ui.drop_stone_mode, SIGNAL(toggled(bool)), plannerModel, SLOT(setDropStoneMode(bool)));
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#ifdef NO_PRINTING
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ui.printPlan->hide();
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#endif
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@ -583,6 +584,28 @@ void DivePlannerPointsModel::setDisplayTransitions(bool value)
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emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, COLUMNS - 1));
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}
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void DivePlannerPointsModel::setDropStoneMode(bool value)
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{
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drop_stone_mode = value;
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if (drop_stone_mode) {
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/* Remove the first entry if we enable drop_stone_mode */
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if (rowCount() >= 2) {
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beginRemoveRows(QModelIndex(), 0, 0);
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divepoints.remove(0);
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endRemoveRows();
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}
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} else {
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/* Add a first entry if we disable drop_stone_mode */
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beginInsertRows(QModelIndex(), 0, 0);
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/* Copy the first current point */
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divedatapoint p = divepoints.at(0);
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p.time = p.depth / 300;
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divepoints.push_front(p);
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endInsertRows();
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}
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emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, COLUMNS - 1));
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}
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void DivePlannerPointsModel::setStartTime(const QTime &t)
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{
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diveplan.when = (t.msec() + QDateTime::currentMSecsSinceEpoch()) / 1000 - gettimezoneoffset();
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@ -860,6 +883,12 @@ void DivePlannerPointsModel::createTemporaryPlan()
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divedatapoint p = at(i);
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int deltaT = lastIndex != -1 ? p.time - at(lastIndex).time : p.time;
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lastIndex = i;
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if (i == 0 && drop_stone_mode) {
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/* Okay, we add a fist segment where we go down to depth */
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/* FIXME: make this configurable, now hard-coded to 18 m/s */
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plan_add_segment(&diveplan, p.depth / 300, p.depth, p.gasmix, p.po2, false);
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deltaT -= p.depth / 300;
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}
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if (p.entered)
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plan_add_segment(&diveplan, deltaT, p.depth, p.gasmix, p.po2, true);
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}
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