cmake: whitespace cleanup

- indentation
- spaces near comments

Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Lubomir I. Ivanov 2015-04-18 15:22:09 +03:00 committed by Dirk Hohndel
parent ed4fbb92d0
commit cdd84bb188

View file

@ -93,6 +93,7 @@ FILE(WRITE ${CMAKE_BINARY_DIR}/version.h.in "
#define GIT_VERSION_STRING \"@GIT_VERSION_STRING@\" #define GIT_VERSION_STRING \"@GIT_VERSION_STRING@\"
#define CANONICAL_VERSION_STRING \"@CANONICAL_VERSION_STRING@\" #define CANONICAL_VERSION_STRING \"@CANONICAL_VERSION_STRING@\"
") ")
FILE(WRITE ${CMAKE_BINARY_DIR}/version.cmake " FILE(WRITE ${CMAKE_BINARY_DIR}/version.cmake "
IF (\${APPLE}) IF (\${APPLE})
SET(VER_OS darwin) SET(VER_OS darwin)
@ -132,8 +133,10 @@ FILE(WRITE ${CMAKE_BINARY_DIR}/version.cmake "
) )
ENDIF() ENDIF()
") ")
ADD_CUSTOM_TARGET(version ALL COMMAND
${CMAKE_COMMAND} -D SRC=${CMAKE_BINARY_DIR}/version.h.in ADD_CUSTOM_TARGET(
version ALL COMMAND ${CMAKE_COMMAND} ${CMAKE_COMMAND}
-D SRC=${CMAKE_BINARY_DIR}/version.h.in
-D DST=${CMAKE_BINARY_DIR}/ssrf-version.h -D DST=${CMAKE_BINARY_DIR}/ssrf-version.h
-D CMAKE_SYSTEM_NAME=${CMAKE_SYSTEM_NAME} -D CMAKE_SYSTEM_NAME=${CMAKE_SYSTEM_NAME}
-P ${CMAKE_BINARY_DIR}/version.cmake -P ${CMAKE_BINARY_DIR}/version.cmake
@ -432,11 +435,11 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
ENDIF() ENDIF()
if(CMAKE_SYSTEM_NAME STREQUAL "Windows") if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
# # Windows bundling rules # Windows bundling rules
# # We don't have a helpful tool like macdeployqt for Windows, so we hardcode # We don't have a helpful tool like macdeployqt for Windows, so we hardcode
# # which libs we need. # which libs we need.
# # "make install", copies everything into a staging area # "make install", copies everything into a staging area
# # "make installer", uses makensis to create an installer executable # "make installer", uses makensis to create an installer executable
set(WINDOWSSTAGING ${CMAKE_BINARY_DIR}/staging) set(WINDOWSSTAGING ${CMAKE_BINARY_DIR}/staging)
install(DIRECTORY marbledata/maps DESTINATION ${WINDOWSSTAGING}/data) install(DIRECTORY marbledata/maps DESTINATION ${WINDOWSSTAGING}/data)
install(DIRECTORY marbledata/bitmaps DESTINATION ${WINDOWSSTAGING}/data) install(DIRECTORY marbledata/bitmaps DESTINATION ${WINDOWSSTAGING}/data)
@ -517,8 +520,8 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
ENDIF() ENDIF()
if(CMAKE_SYSTEM_NAME STREQUAL "Android") if(CMAKE_SYSTEM_NAME STREQUAL "Android")
# # Android template directory # Android template directory
# SET(ANDROID_PACKAGE_SOURCE_DIR, ${CMAKE_BINARY_DIR}/android) SET(ANDROID_PACKAGE_SOURCE_DIR, ${CMAKE_BINARY_DIR}/android)
ENDIF() ENDIF()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux") if(CMAKE_SYSTEM_NAME STREQUAL "Linux")