Make Facebook more user friendly

The current way that facebook works is terrible: it's scattered
around tons of files ( at least 4 different files and classes )
this moves things around a bit, add a disconnect button that
was missing, cleans tons of code and fix inconsistencies.

I will also redo this part for 5.0, but it's too late for 4.5

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Tomaz Canabrava 2015-09-16 16:43:01 -03:00 committed by Dirk Hohndel
parent e945134cc4
commit d59e89e569
8 changed files with 110 additions and 390 deletions

View file

@ -25,10 +25,6 @@
#include "locationinformation.h"
#include "divesite.h"
#if defined(FBSUPPORT)
#include "socialnetworks.h"
#endif
#include <QCompleter>
#include <QSettings>
#include <QScrollBar>
@ -201,17 +197,6 @@ MainTab::MainTab(QWidget *parent) : QTabWidget(parent),
ui.photosView->setSelectionMode(QAbstractItemView::SingleSelection);
connect(deletePhoto, SIGNAL(triggered(bool)), this, SLOT(removeSelectedPhotos()));
#if defined(FBSUPPORT)
FacebookManager *fb = FacebookManager::instance();
connect(fb, &FacebookManager::justLoggedIn, ui.facebookPublish, &QPushButton::show);
connect(fb, &FacebookManager::justLoggedOut, ui.facebookPublish, &QPushButton::hide);
connect(ui.facebookPublish, &QPushButton::clicked, fb, &FacebookManager::sendDive);
ui.facebookPublish->setVisible(fb->loggedIn());
#else
ui.facebookPublish->setVisible(false);
ui.socialNetworks->setVisible(false);
#endif
ui.waitingSpinner->setRoundness(70.0);
ui.waitingSpinner->setMinimumTrailOpacity(15.0);
ui.waitingSpinner->setTrailFadePercentage(70.0);