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cleanup: remove QPointer instances
QPointer is a strange "smart" pointer class, which resets itself when the pointed-to QObject is deleted. It does this by listening to the corresponding signal and therefore is surprisingly heavy for a plain pointer. A cynic would say that the existence of QPointer is an expression of Qt's broken ownership model. In any case, QPointer was only used at two places, were it was 100% useless: As a parameter to a function and as a locally scoped pointer. It only makes sense if a) there is a chance that the object disappears during the pointer's lifetime and b) it is actually checked for null before use None of which was the case here. Remove. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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3 changed files with 3 additions and 4 deletions
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@ -31,7 +31,7 @@ Printer::~Printer()
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}
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void Printer::putProfileImage(const QRect &profilePlaceholder, const QRect &viewPort, QPainter *painter,
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struct dive *dive, QPointer<ProfileWidget2> profile)
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struct dive *dive, ProfileWidget2 *profile)
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{
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int x = profilePlaceholder.x() - viewPort.x();
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int y = profilePlaceholder.y() - viewPort.y();
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@ -125,7 +125,7 @@ void Printer::flowRender()
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void Printer::render(int Pages = 0)
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{
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// keep original preferences
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QPointer<ProfileWidget2> profile = MainWindow::instance()->graphics;
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ProfileWidget2 *profile = MainWindow::instance()->graphics;
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int profileFrameStyle = profile->frameStyle();
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int animationOriginal = qPrefDisplay::animation_speed();
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double fontScale = profile->getFontPrintScale();
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