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core: create qPrefFacebook from SettingsObjectWrapper
Update set/get functions to follow common name scheme: - get function have same name as in struct diveComputer - set function have set_<name> - signal function have <name>_changed one class one .h/.cpp is the C++ idiom. Having load/sync of each variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper handles it) secures the same storage name is used. Having the set/get/load/sync functions grouped together makes it easier to get an overview. REMARK: this commit only defines the class, it is not active in production Signed-off-by: Jan Iversen <jani@apache.org>
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core/settings/qPrefFacebook.h
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45
core/settings/qPrefFacebook.h
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// SPDX-License-Identifier: GPL-2.0
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#ifndef QPREFSFACEBOOK_H
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#define QPREFSFACEBOOK_H
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#include "core/pref.h"
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#include <QObject>
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class qPrefFacebook : public QObject {
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Q_OBJECT
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Q_PROPERTY(QString access_token READ access_token WRITE set_access_token NOTIFY access_token_changed);
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Q_PROPERTY(QString album_id READ album_id WRITE set_album_id NOTIFY album_id_changed);
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Q_PROPERTY(QString user_id READ user_id WRITE set_user_id NOTIFY user_id_changed);
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public:
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qPrefFacebook(QObject *parent = NULL);
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static qPrefFacebook *instance();
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// Load/Sync local settings (disk) and struct preference
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void loadSync(bool doSync);
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void inline load() {loadSync(false); }
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void inline sync() {loadSync(true); }
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public:
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static inline QString access_token() { return prefs.facebook.access_token; }
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static inline QString album_id() { return prefs.facebook.album_id; }
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static inline QString user_id() { return prefs.facebook.user_id; }
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public slots:
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void set_access_token(const QString& value);
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void set_album_id(const QString& value);
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void set_user_id(const QString& value);
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signals:
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void access_token_changed(const QString& value);
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void album_id_changed(const QString& value);
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void user_id_changed(const QString& value);
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private:
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void disk_access_token(bool doSync);
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void disk_album_id(bool doSync);
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void disk_user_id(bool doSync);
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};
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#endif
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