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Code cleanup: removed bogus animation functions
All animations are now on the Animations namespace, which resulted in a bit of code cleanup, which is nice. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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2171b981ac
commit
e18f4dfdee
7 changed files with 11 additions and 34 deletions
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@ -173,9 +173,9 @@ void DiveCartesianAxis::updateTicks(color_indice_t color)
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labels[i]->setText(textForValue(currValueText));
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if (orientation == LeftToRight || orientation == RightToLeft) {
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labels[i]->animateMoveTo(childPos, m.y1() + tick_size);
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Animations::moveTo(labels[i],childPos, m.y1() + tick_size);
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} else {
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labels[i]->animateMoveTo(m.x1() - tick_size, childPos);
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Animations::moveTo(labels[i],m.x1() - tick_size, childPos);
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}
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}
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@ -185,9 +185,9 @@ void DiveCartesianAxis::updateTicks(color_indice_t color)
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begin - i * stepSize;
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if (orientation == LeftToRight || orientation == RightToLeft) {
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lines[i]->animateMoveTo(childPos, m.y1());
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Animations::moveTo(lines[i],childPos, m.y1());
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} else {
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lines[i]->animateMoveTo(m.x1(), childPos);
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Animations::moveTo(lines[i],m.x1(), childPos);
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}
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}
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@ -208,11 +208,11 @@ void DiveCartesianAxis::updateTicks(color_indice_t color)
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if (orientation == RightToLeft || orientation == LeftToRight) {
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label->setAlignment(Qt::AlignBottom | Qt::AlignHCenter);
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label->setPos(scene()->sceneRect().width() + 10, m.y1() + tick_size); // position it outside of the scene);
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label->animateMoveTo(childPos, m.y1() + tick_size);
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Animations::moveTo(label,childPos, m.y1() + tick_size);
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} else {
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label->setAlignment(Qt::AlignVCenter | Qt::AlignLeft);
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label->setPos(m.x1() - tick_size, scene()->sceneRect().height() + 10);
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label->animateMoveTo(m.x1() - tick_size, childPos);
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Animations::moveTo(label,m.x1() - tick_size, childPos);
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}
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}
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@ -235,13 +235,13 @@ void DiveCartesianAxis::updateTicks(color_indice_t color)
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if (orientation == RightToLeft || orientation == LeftToRight) {
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line->setLine(0, -line_size, 0, 0);
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line->setPos(scene()->sceneRect().width() + 10, m.y1()); // position it outside of the scene);
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line->animateMoveTo(childPos, m.y1());
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Animations::moveTo(line,childPos, m.y1());
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} else {
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QPointF p1 = mapFromScene(3, 0);
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QPointF p2 = mapFromScene(line_size, 0);
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line->setLine(p1.x(), 0, p2.x(), 0);
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line->setPos(m.x1(), scene()->sceneRect().height() + 10);
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line->animateMoveTo(m.x1(), childPos);
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Animations::moveTo(line,m.x1(), childPos);
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}
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}
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@ -5,13 +5,3 @@
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DiveLineItem::DiveLineItem(QGraphicsItem *parent) : QGraphicsLineItem(parent)
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{
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}
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void DiveLineItem::animatedHide()
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{
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Animations::hide(this);
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}
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void DiveLineItem::animateMoveTo(qreal x, qreal y)
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{
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Animations::moveTo(this, x, y);
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}
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@ -10,8 +10,6 @@ class DiveLineItem : public QObject, public QGraphicsLineItem {
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Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
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public:
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DiveLineItem(QGraphicsItem *parent = 0);
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void animatedHide();
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void animateMoveTo(qreal x, qreal y);
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};
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#endif // DIVELINEITEM_H
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@ -4,6 +4,7 @@
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#include "graphicsview-common.h"
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#include "divetextitem.h"
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#include "profilewidget2.h"
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#include "animationfunctions.h"
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#include "profile.h"
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#include "dive.h"
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#include "preferences.h"
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@ -666,7 +667,7 @@ void MeanDepthLine::setAxis(DiveCartesianAxis *a)
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void MeanDepthLine::axisLineChanged()
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{
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DiveCartesianAxis *axis = qobject_cast<DiveCartesianAxis *>(sender());
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animateMoveTo(x(), axis->posAtValue(meanDepth));
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Animations::moveTo(this, x(), axis->posAtValue(meanDepth));
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}
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void PartialPressureGasItem::modelDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight)
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@ -94,13 +94,3 @@ void DiveTextItem::updateText()
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textItem->setBrush(brush);
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textItem->setPen(Qt::NoPen);
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}
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void DiveTextItem::animatedHide()
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{
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Animations::hide(this);
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}
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void DiveTextItem::animateMoveTo(qreal x, qreal y)
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{
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Animations::moveTo(this, x, y);
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}
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@ -17,8 +17,6 @@ public:
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void setAlignment(int alignFlags);
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void setScale(double newscale);
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void setBrush(const QBrush &brush);
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void animatedHide();
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void animateMoveTo(qreal x, qreal y);
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const QString &text();
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private:
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@ -490,7 +490,7 @@ void ProfileWidget2::plotDive(struct dive *d, bool force)
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meanDepth->setVisible(false);
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meanDepth->setMeanDepth(pInfo.meandepth);
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meanDepth->setLine(0, 0, timeAxis->posAtValue(displayed_dive.duration.seconds), 0);
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meanDepth->animateMoveTo(3, profileYAxis->posAtValue(pInfo.meandepth));
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Animations::moveTo(meanDepth,3, profileYAxis->posAtValue(pInfo.meandepth));
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dataModel->emitDataChanged();
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// The event items are a bit special since we don't know how many events are going to
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