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mobile/edit: fix broken screen repositioning
In commit622e5aab69
("mobile/cleanup: remove more noisy debug output") I had good intentions, but missed the fact that in order to access the 'verbose' variable from QML I needed to use manager.verboseEnabled. The resulting syntax error went unnoticed and broke the screen repositioning when the keyboard opens on mobile devices. Worse, I called a non existing method to do the logging of debug information. And to top it all off, when I fixed the positioning algorithm in commit765c4f9704
("mobile/UI: fix the logic to keep input visible"), I forgot to fix the near identical logic for the TextArea for the notes. Fail on so many levels. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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parent
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commit
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2 changed files with 18 additions and 13 deletions
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@ -788,21 +788,26 @@ Item {
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selectByMouse: true
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wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
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property bool firstTime: true
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property int visibleTop: detailsEditFlickable.contentY
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property int visibleBottom: visibleTop + detailsEditFlickable.height - 4 * Kirigami.Units.gridUnit
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onPressed: waitForKeyboard.start()
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onCursorRectangleChanged: {
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ensureVisible(y + cursorRectangle.y)
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ensureVisible()
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}
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// ensure that the y coordinate is inside the visible part of the detailsEditFlickable (our flickable)
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function ensureVisible(yDest) {
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if (yDest > visibleBottom)
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detailsEditFlickable.contentY += yDest - visibleBottom
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if (yDest < visibleTop)
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detailsEditFlickable.contentY -= visibleTop - yDest
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function ensureVisible() {
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// make sure there's enough space for the TextArea above the keyboard and action button
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// and that it's not too far up, either
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var flickable = detailsEditFlickable
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var positionInFlickable = txtNotes.mapToItem(flickable.contentItem, 0, 0)
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var taY = positionInFlickable.y + cursorRectangle.y
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if (manager.verboseEnabled)
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manager.appendTextToLog("position check: lower edge of view is " +
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(0 + flickable.contentY + flickable.height) +
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" and text area is at " + taY)
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if (taY > flickable.contentY + flickable.height - 4 * Kirigami.Units.gridUnit)
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flickable.contentY = Math.max(0, 4 * Kirigami.Units.gridUnit + taY - flickable.height)
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while (taY < flickable.contentY)
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flickable.contentY -= 2 * Kirigami.Units.gridUnit
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}
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// give the OS enough time to actually resize the flickable
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Timer {
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id: waitForKeyboard
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@ -816,7 +821,7 @@ Item {
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return
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}
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// make sure at least half the Notes field is visible
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txtNotes.ensureVisible(txtNotes.y + txtNotes.cursorRectangle.y)
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txtNotes.ensureVisible()
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}
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}
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}
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@ -65,8 +65,8 @@ Controls.TextField {
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// make sure there's enough space for the input field above the keyboard and action button (and that it's not too far up, either)
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var positionInFlickable = stf.mapToItem(flickable.contentItem, 0, 0)
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var stfY = positionInFlickable.y
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if (verbose)
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manager.appendTextToLogFile("position check: lower edge of view is " + (0 + flickable.contentY + flickable.height) + " and text field is at " + stfY)
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if (manager.verboseEnabebled)
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manager.appendTextToLog("position check: lower edge of view is " + (0 + flickable.contentY + flickable.height) + " and text field is at " + stfY)
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if (stfY + stf.height > flickable.contentY + flickable.height - 3 * Kirigami.Units.gridUnit || stfY < flickable.contentY)
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flickable.contentY = Math.max(0, 3 * Kirigami.Units.gridUnit + stfY + stf.height - flickable.height)
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}
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