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Change how the handler handlers itself.
This patch adds a itemChange method, that emits a 'changed' signal when the handler is moved. I'll use that signal on the profile to call the correct method. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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2 changed files with 8 additions and 18 deletions
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@ -139,9 +139,10 @@ public:
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DiveHandler();
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protected:
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void mousePressEvent(QGraphicsSceneMouseEvent *event);
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void contextMenuEvent(QGraphicsSceneContextMenuEvent *event);
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virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value);
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signals:
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void moved();
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private:
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int parentIndex();
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public
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@ -161,7 +162,6 @@ protected:
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virtual void mouseMoveEvent(QMouseEvent *event);
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virtual void mousePressEvent(QMouseEvent *event);
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virtual void mouseReleaseEvent(QMouseEvent *event);
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bool isPointOutOfBoundaries(const QPointF &point);
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qreal fromPercent(qreal percent, Qt::Orientation orientation);
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public
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slots:
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