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core: fold event-related functions into event class
Not strictly necessary, but more idiomatic C++ and less polution of the global namespace. This one is so trivial that there seems to be no reason not to do it. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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12 changed files with 28 additions and 29 deletions
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@ -559,7 +559,7 @@ void ProfileScene::plotDive(const struct dive *dIn, int dcIn, DivePlannerPointsM
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if (event.name.empty() ||
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!(event.name == "heading" ||
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(event.name == "SP change" && event.time.seconds == 0) ||
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event_is_gaschange(event) ||
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event.is_gaschange() ||
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event.type == SAMPLE_EVENT_BOOKMARK))
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continue;
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}
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@ -570,7 +570,7 @@ void ProfileScene::plotDive(const struct dive *dIn, int dcIn, DivePlannerPointsM
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addItem(item);
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eventItems.push_back(item);
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}
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if (event_is_gaschange(event))
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if (event.is_gaschange())
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lastgasmix = get_gasmix_from_event(d, event);
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}
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