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core: fold event-related functions into event class
Not strictly necessary, but more idiomatic C++ and less polution of the global namespace. This one is so trivial that there seems to be no reason not to do it. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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12 changed files with 28 additions and 29 deletions
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@ -559,7 +559,7 @@ void ProfileWidget2::contextMenuEvent(QContextMenuEvent *event)
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DiveEventItem *item = dynamic_cast<DiveEventItem *>(sceneItem);
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// Add or edit Gas Change
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if (d && item && event_is_gaschange(item->ev)) {
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if (d && item && item->ev.is_gaschange()) {
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int eventTime = item->ev.time.seconds;
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QMenu *gasChange = m.addMenu(tr("Edit Gas Change"));
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for (int i = 0; i < d->cylinders.nr; i++) {
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