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statistics: select multiple dives in scatter-plot by shift-clicking
Somewhat improve selection mechanics in the scatter-plot by allowing additional selections with shift-clicking. When the dives under the mouse are already selected, then deselect them. This appears to be a rather common UI idiom in desktop applications. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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parent
d85b321784
commit
e38b78b2aa
10 changed files with 40 additions and 12 deletions
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@ -406,7 +406,7 @@ void BarSeries::unhighlight()
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highlighted = Index();
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}
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void BarSeries::selectItemsUnderMouse(const QPointF &pos)
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void BarSeries::selectItemsUnderMouse(const QPointF &pos, bool)
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{
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Index index = getItemUnderMouse(pos);
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if (index.bar < 0)
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@ -69,7 +69,7 @@ public:
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void updatePositions() override;
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bool hover(QPointF pos) override;
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void unhighlight() override;
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void selectItemsUnderMouse(const QPointF &point) override;
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void selectItemsUnderMouse(const QPointF &point, bool shiftPressed) override;
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private:
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BarSeries(StatsView &view, StatsAxis *xAxis, StatsAxis *yAxis,
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@ -143,7 +143,7 @@ void BoxSeries::unhighlight()
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highlighted = -1;
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}
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void BoxSeries::selectItemsUnderMouse(const QPointF &pos)
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void BoxSeries::selectItemsUnderMouse(const QPointF &pos, bool)
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{
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int index = getItemUnderMouse(pos);
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if (index < 0)
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@ -23,7 +23,7 @@ public:
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void updatePositions() override;
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bool hover(QPointF pos) override;
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void unhighlight() override;
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void selectItemsUnderMouse(const QPointF &point) override;
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void selectItemsUnderMouse(const QPointF &point, bool shiftPressed) override;
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// Note: this expects that all items are added with increasing pos
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// and that no bar is inside another bar, i.e. lowerBound and upperBound
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@ -265,7 +265,7 @@ void PieSeries::unhighlight()
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highlighted = -1;
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}
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void PieSeries::selectItemsUnderMouse(const QPointF &pos)
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void PieSeries::selectItemsUnderMouse(const QPointF &pos, bool)
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{
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int index = getItemUnderMouse(pos);
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if (index < 0)
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@ -28,7 +28,7 @@ public:
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void updatePositions() override;
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bool hover(QPointF pos) override;
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void unhighlight() override;
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void selectItemsUnderMouse(const QPointF &point) override;
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void selectItemsUnderMouse(const QPointF &point, bool shiftPressed) override;
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std::vector<QString> binNames();
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@ -78,12 +78,39 @@ std::vector<int> ScatterSeries::getItemsUnderMouse(const QPointF &point) const
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return res;
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}
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void ScatterSeries::selectItemsUnderMouse(const QPointF &point)
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void ScatterSeries::selectItemsUnderMouse(const QPointF &point, bool shiftPressed)
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{
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std::vector<struct dive *> selected;
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std::vector<int> indices = getItemsUnderMouse(point);
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for(int idx: getItemsUnderMouse(point))
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selected.push_back(items[idx].d);
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if (shiftPressed) {
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// When shift is pressed, add the items under the mouse to the selection
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// or, if all items under the mouse are selected, remove them.
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selected = getDiveSelection();
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bool allSelected = std::all_of(indices.begin(), indices.end(),
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[this] (int idx) { return items[idx].d->selected; });
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if (allSelected) {
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// Remove items under cursor from selection. This could be made more efficient.
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for (int idx: indices) {
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auto it = std::find(selected.begin(), selected.end(), items[idx].d);
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if (it != selected.end()) {
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// Move last element to deselected element. If this already was
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// the last element, this is a no-op. Then, chop off last element.
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*it = selected.back();
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selected.pop_back();
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}
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}
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} else {
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// Add items under cursor to selection
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for (int idx: indices) {
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if (std::find(selected.begin(), selected.end(), items[idx].d) == selected.end())
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selected.push_back(items[idx].d);
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}
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}
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} else {
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for(int idx: indices)
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selected.push_back(items[idx].d);
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}
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setSelection(selected, selected.empty() ? nullptr : selected.front());
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}
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@ -27,7 +27,7 @@ public:
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// Note: this expects that all items are added with increasing pos!
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void append(dive *d, double pos, double value);
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void selectItemsUnderMouse(const QPointF &point) override;
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void selectItemsUnderMouse(const QPointF &point, bool shiftPressed) override;
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private:
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// Get items under mouse.
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@ -17,7 +17,7 @@ public:
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virtual void updatePositions() = 0; // Called if chart geometry changes.
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virtual bool hover(QPointF pos) = 0; // Called on mouse movement. Return true if an item of this series is highlighted.
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virtual void unhighlight() = 0; // Unhighlight any highlighted item.
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virtual void selectItemsUnderMouse(const QPointF &pos) = 0;
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virtual void selectItemsUnderMouse(const QPointF &pos, bool shiftPressed) = 0;
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virtual void divesSelected(const QVector<dive *> &dives);
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protected:
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@ -81,8 +81,9 @@ void StatsView::mousePressEvent(QMouseEvent *event)
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}
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}
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bool shiftPressed = event->modifiers() & Qt::ShiftModifier;
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for (auto &series: series)
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series->selectItemsUnderMouse(pos);
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series->selectItemsUnderMouse(pos, shiftPressed);
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}
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void StatsView::mouseReleaseEvent(QMouseEvent *)
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